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  1. The Official Thievery Servers Info Thread
  2. 1.3 Bugs
  3. All 1.3 bugs here
  4. Problems making demos online
  5. We need *DOTS* I tell ya
  6. Idea for guard interface - auto-dropping of flares
  7. Two Bugs: Loot Respawn Game Bug and Nostalgia Map Bug
  8. Torchflame relight tag/event bugs?
  9. Flares
  10. When can we expect 1.3 out?
  11. Let's extend the voting system options, revisited
  12. New Forum... thingies....
  13. 1.3 mappers question
  14. Forums are too wide!
  15. Guards.. hmmm
  16. MMORPG Style.
  17. More classes?
  18. Supply Chest
  19. the more the slow
  20. give me my weapon back! i never put it away!
  21. MANY MANY THINGS THAT SHOULD BE IN 1.3.
  22. Arrows and bolts.
  23. Capture the Loot bag
  24. Couple of Quickie Things I'd Like to See
  25. RLF VS RLF
  26. Fire Arrows
  27. Suggestion: Key Ring
  28. Flares
  29. Armor for guards.
  30. Suggestion= Respawn
  31. Forum icons
  32. drop delay
  33. Dark flares bug
  34. Frobbing and the inventory...
  35. Request for 1.3: Plan Time
  36. Thiefmatch additions, changes.
  37. Thumper Arrows
  38. Pocket picking...
  39. server options
  40. Suggestion: Scouting orbs
  41. bug with server...
  42. Split from Servers Thread
  43. Existing map suggestions:
  44. Suggestion: New Whistlers
  45. Suggestion for mines.
  46. another bj suggestion
  47. New trap: ?Flour?
  48. Memory problem
  49. I want to play as a Mech...
  50. problem with running the mod
  51. Please Take A Look At Alternate Exits/Roof Areas
  52. Really Odd Server Bugs
  53. Suggestion: New Thiefmatch Tool
  54. Catfalls++
  55. Suggestion: Appearance Customization
  56. Custom map downloads from servers in 1.3?
  57. Do you see this as an issue?
  58. button broken
  59. sky bug
  60. Visibility of Thieves
  61. How about this still Unused idea? (noisy floor tiles)
  62. Some rambling re: Thievery, "Teams", DM Thieves..
  63. FLAME THIS AND DIE
  64. More emoticons...
  65. Demos
  66. nostalgia
  67. Korman Table Bug
  68. idea about team games
  69. AI guard suggestions
  70. Amazing new idea
  71. Thief Bow
  72. Newly found Nostalgia bug!!
  73. Oh look... a Poll...
  74. Shadow-Slashing Fix
  75. LOOT into TEXTS bug
  76. Request Additional Feature for Forum
  77. Legal's Factory of Ideas and Madness present: Standard issue
  78. crates piramid / drop key lose inventory
  79. Ghost Encouragement Idea
  80. Sugg: Right-Click on Human Guards for Personalized Message
  81. Thief Spawn; & 5 Button mice
  82. Dev Team MUST put this into 1.3
  83. Vine arrows
  84. Some loadout suggestions
  85. Shoes...
  86. New Engine?
  87. Invisible Guards
  88. Whistler bug?
  89. Suggestion: "Bump" Visual Warning
  90. New Suggestion: "Anti-Camping Mode"
  91. New Suggestion: Out-of-game Server Monitor
  92. A change I think ghosters may need.
  93. Potion "QUAFF" noise.
  94. Proposal: Map specific costs
  95. Make Mines Useful
  96. New Suggestion: Map Vote by Genre
  97. New Suggestion: Generalize "right-click" and "
  98. New Suggestion: Something akin to pickpocketing
  99. New Idea: Meta-game objects
  100. New Mod for the Suggestions Forum - Chainsaws
  101. Copied Suggestion: Countdown Team Switch Button
  102. New Suggestion: Countdown Staggered by Item Spawns
  103. Game join limit.
  104. A tiny request for aquatone
  105. Bug : Disabled AIs
  106. Suggestions for bolts and arrows.
  107. A brilliant Idea!!!
  108. Look! A thread with no poll!
  109. New Suggestion (?): Guard-Hopping Matrix Style
  110. The Secret Power of Flares
  111. Flare bug.
  112. Logging game results
  113. 1.6 Patch to be released yesterday
  114. That old forum
  115. Crash cause...
  116. Dead bodies...
  117. Ghost Thieves Need Some Lovin'
  118. I want poison arrows or flashbombs for guards.
  119. New callvotes?
  120. Reverse Stereo
  121. Moss arrows are too powerful!
  122. New Guard AI Command: Assume my position
  123. invis potions and guards
  124. Alternate Way to Disable Mines
  125. Magic Guards
  126. Annoying Map Feature
  127. Helmet Replacement
  128. Look thorugh keyhole
  129. 1.3's map sketches
  130. new bolt
  131. Aquatone and 1.3
  132. New Idea: Thieves can drop loot, objectives
  133. New Idea: Crossbow Upgrade
  134. Firebolts Aren't Terribly Effective
  135. AI Too Dumb to Notice a Tagged, Invisible Thief
  136. Water
  137. Door handles...
  138. Explosive Barrels
  139. Point System Make-over ideas
  140. Game Score Sheet: Deaths
  141. New Idea: Grappling hook Arrow for thieves...
  142. Internet play crashing...tick-->loop thing...strange...
  143. New AI guard idea.
  144. Player "Icons"
  145. Are Neutral Mines a Bug?
  146. Suggestion: Replenish health bind
  147. Proposal: Map Specific keybinds
  148. ThBuyZone - idea to make it workable.
  149. Constant charged weapons bug
  150. Loot protection
  151. Ranking/titles.
  152. paper clips
  153. maybe a cool idea?
  154. DALAI! AUTO-DUCK WHEN MANTLING!
  155. Ghosting balance
  156. A few ideas...
  157. Ghosting mode
  158. FIX: Drop Objects, Sword/Mace automatically comes back out!
  159. Total Escape
  160. Idea - Supply chest max use.
  161. how about OSP?
  162. Scuffling
  163. stones
  164. Intangibility
  165. Keybind overload !
  166. Buy/Speach/Vote Menu
  167. Faking death
  168. Fists, Optional Blackjacks & Training
  169. BJwhoring and Shadow slashing.
  170. New Idea: Carrying Torches
  171. New Guard weapons.
  172. Kiech comes up with another idea...
  173. What can mages do?
  174. Infra Potion? (Potion ideas)
  175. Multi-purpose powder
  176. Suggestion: KO'd Guard recover over time or Friendly Awake..
  177. Sniper Rifle Secondary?
  178. Making Thievery mod/mutator capable
  179. Suggestions update
  180. Annoying Noise
  181. [Suggestion] - After a game ...
  182. Poll: Should rat's have acid spit?
  183. Thief speed bonus in darkness
  184. Flash Arrows
  185. The Helm and the Blackjack
  186. Lockpicking guards
  187. NEW IDEA: Instead of Swords for Thieves.....
  188. An idea for AIs
  189. Idea for the torches in the game
  190. Arrow Ideas
  191. AI Improvement: Respond to open doors/windows.
  192. AI Improvement #2: Counter-sniper behavior
  193. AI Improvement #3: Be pushable by guards at all times.
  194. Proposed Aid to Team Communication: Pointer
  195. New Guard Item: Horsehair brush
  196. Noisemaker Arrow Deluxe
  197. New guard Item: Security equipment
  198. A nifty idea for the creep button
  199. Stuff that will definately be in 1.3
  200. Wow, a bug post!
  201. Super Rat DM!
  202. New idea: Dynamite
  203. Player Guard alertness suggestions. Realism argument
  204. Mage equipment
  205. Team Autobalance; joining a round late
  206. Suggestion: Enforce 1v2 when only 3 people playing.
  207. Poison Spikes
  208. BIGGEST BUG EVER! <---WTF!
  209. Suggestions re: lewt and after death
  210. Guard Item: Whistler remote.
  211. The rat potion
  212. blackjack issues
  213. Guards and their alert status...
  214. Gameplay Idea
  215. It's been suggested people have to buy blackjacks....
  216. Mixing potions and other items?
  217. Throwing potions(or rather: 'stuff')
  218. Changemap + voting
  219. New Vote: callvote skipmap
  220. Multiple page sketch maps
  221. Couple ideas
  222. Whistler necklace.
  223. Map suggestions: Complete player location information
  224. A better way to communicate location to other players
  225. New Arrow Suggestion
  226. Flares Burn Moss
  227. Bugs i found
  228. Skill system
  229. Rats shouldn't affect the game at all
  230. Mines and caltrops: damage should originate from the player
  231. New or Hidden Thief skin?!?!
  232. Hard or soft soles?
  233. Flats bug.
  234. MODEL SUGGESTIONS
  235. Rat ideas and Rat objectives.
  236. Current Whistlers Stink!
  237. Potion/Item Balance
  238. Some idea's
  239. Aqua bug!
  240. Death messages!!!!!!!1111!11
  241. Blocking suggestion
  242. Sound sliced and fade out...
  243. Reading bug
  244. Torch Hack
  245. Simple Idea:- Leg Cracking
  246. Thievery 1.3 Bug List - Post your bugs here !
  247. Delete Suggestions Forum?
  248. OMG i found first bug ... i think
  249. Suggestion: Guard bodies should not be invisible in the dark
  250. Supply chest too vulnerable