Kinga
8th May 2003, 01:11 AM
:?
Thivery runs much slower on one of my computers than any of the UT levels. Can anyone point me to the reason why? It seems Theivery runs slower (in terms of fps) even when the map is simply two rooms and a door created in UnrealED. Is it the whole light/visibility calculation thing?
Also, what sort of ping should I expect between two PCs connected by a 2 metre LAN cable running Thievery? One PC is an AMD K6-233 and the other is a Duron 1.1ghz. I get a ping around 200 in the Find LAN games window...does that seem too high? It does to me.
The AMD is fine playing UT with Medium Textures at 800x600 but struggles with Theivery with low textures at 512x(whatever that other number is).
Can anyone explain why please?
Thivery runs much slower on one of my computers than any of the UT levels. Can anyone point me to the reason why? It seems Theivery runs slower (in terms of fps) even when the map is simply two rooms and a door created in UnrealED. Is it the whole light/visibility calculation thing?
Also, what sort of ping should I expect between two PCs connected by a 2 metre LAN cable running Thievery? One PC is an AMD K6-233 and the other is a Duron 1.1ghz. I get a ping around 200 in the Find LAN games window...does that seem too high? It does to me.
The AMD is fine playing UT with Medium Textures at 800x600 but struggles with Theivery with low textures at 512x(whatever that other number is).
Can anyone explain why please?