View Full Version : Saving client console logs?
Slappy
15th Jan 2003, 07:12 PM
Is there a way to save the console log (chat and kills) for a client? I found some setting in ThAux.ini, I think it was bLocalLog, and set it to true, but that didn't seem to work.
Any help please?
DarkProject
15th Jan 2003, 08:02 PM
on the www.tearsofblood.com site there is a chatlog thingy that will save a log for eeryday that includes IP's, shouts, whispers, actions that take place on the server. grank and LR would be able to give you more info on it....i think it's in the gamefiles section on the ToB site...not sure though..somewhere in downloads ;)
Slappy
15th Jan 2003, 08:41 PM
Thanks, but that one on your site is for servers only. I found one on fileplanet that is for clients, but doesn't record kills (which is what I wanted). Ah well, thanks anyway.
The_Dan
16th Jan 2003, 04:56 AM
Can't you use your normal "Thievery.log" file in the system directory, that the engine creates whenever it is run?
Thats seems to record all relevant game information, since I use it as an aid in debugging my map
Slappy
16th Jan 2003, 04:01 PM
Can't you use your normal "Thievery.log" file in the system directory, that the engine creates whenever it is run?
Thats seems to record all relevant game information, since I use it as an aid in debugging my map
My Thievery.log file doesn't have any kill/death info in it - it just has engine info that mostly seems to be map-loading debug info (which textures didn't load, items that didn't spawn, etc).
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