New Idea: Carrying Torches

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  • Abrahamster
    New Member
    • Feb 2003
    • 28

    New Idea: Carrying Torches

    This clearly would not be timely for 1.3, but maybe later...

    What if guards could take a torch from the wall and carry it. The torch would not burn out normally and would functionally be an everlasting flare. If it does go out, it disappears from the map. Carried torches can be put out by:
    - the guard running
    - the guard's demise
    - being thrown or dropped (?? optional -- unless another guard catches it ??)
    - water arrows or other water
  • The_Dan
    Member
    • Jan 2003
    • 543

    #2
    No, sorry.

    All maps have a certain balance of light in for each area: this is set so that thieves have a definite chance of getting near objectives due to shadows & guards have to be especially vigilant in dark areas.

    This would throw the balance of the map too much towards guards, although making the torches permanently disappear would throw the balance the other way.

    For now, flares will more than suffice.

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    • Lurox
      Member
      • Jan 2003
      • 2230

      #3
      Nah, we already have flares.
      JM

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      • Kiech Bepho
        Member
        • Jan 2003
        • 1462

        #4
        Don't lose hope, Abrahamster...its a map thing, not a TUT thing. Portable lights aren't that hard to make. If a mapper see's opportunity to put a lantern/torch in a map, it may happen. Just don't hold your breath for it.

        Kiech
        Kiech

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