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Forum: Thievery Discussion

Server info, suggestions and general talk about Thievery

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  1. Discuss mapping & scripting for Thievery

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    • Threads: 382
    • Posts: 6,372
  2. Schedule Guild matches, report on events and recruit here.

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    • Threads: 205
    • Posts: 6,115
  3. Archive of the old posts and threads from back when we were hosted by TTLG.com

    • Replies: 5
    • Views: 2,149
    15th Feb 2003, 03:25 PM Go to last post
  1. New AI guard idea.

    Started by -=V12US=-, 15th Feb 2003 05:59 AM
    • Replies: 6
    • Views: 1,762
    15th Feb 2003, 03:50 PM Go to last post
  2. Game Score Sheet: Deaths

    Started by Yenzarill, 14th Feb 2003 04:28 PM
    • Replies: 3
    • Views: 1,522
    15th Feb 2003, 06:10 PM Go to last post
  3. New Idea: Grappling hook Arrow for thieves...

    Started by Onager1286, 14th Feb 2003 07:02 PM
    • Replies: 7
    • Views: 1,873
    15th Feb 2003, 06:52 PM Go to last post
  4. New Idea: Thieves can drop loot, objectives

    Started by LameHamster, 12th Feb 2003 03:09 PM
    2 Pages
    1 2
    • Replies: 34
    • Views: 4,994
    17th Feb 2003, 10:08 PM Go to last post
  5. Point System Make-over ideas

    Started by KewlAzMe, 14th Feb 2003 04:03 PM
    • Replies: 29
    • Views: 4,442
    17th Feb 2003, 11:49 PM Go to last post
  6. New Suggestion: Map Vote by Genre

    Started by Carpe Noctum, 1st Feb 2003 07:11 PM
    • Replies: 3
    • Views: 1,488
    17th Feb 2003, 11:50 PM Go to last post
  7. Proposal: Map Specific keybinds

    Started by Entropy, 17th Feb 2003 11:56 PM
    • Replies: 2
    • Views: 1,649
    18th Feb 2003, 12:19 AM Go to last post
  8. Explosive Barrels

    Started by The_Dan, 14th Feb 2003 03:49 PM
    • Replies: 11
    • Views: 2,291
    18th Feb 2003, 05:37 AM Go to last post
  9. Player "Icons"

    Started by The_Dan, 17th Feb 2003 03:53 PM
    • Replies: 9
    • Views: 2,624
    18th Feb 2003, 02:55 PM Go to last post
  10. Are Neutral Mines a Bug?

    Started by Mad_Gerbil, 17th Feb 2003 08:22 PM
    • Replies: 20
    • Views: 2,824
    18th Feb 2003, 03:34 PM Go to last post
  11. Crash cause...

    Started by CrouchingDork, 6th Feb 2003 06:41 PM
    • Replies: 6
    • Views: 2,070
    18th Feb 2003, 04:07 PM Go to last post
  12. Loot protection

    Started by -=V12US=-, 18th Feb 2003 11:22 AM
    • Replies: 9
    • Views: 3,031
    18th Feb 2003, 04:11 PM Go to last post
  13. Suggestion: Replenish health bind

    Started by Entropy, 17th Feb 2003 11:23 PM
    • Replies: 6
    • Views: 2,078
    18th Feb 2003, 07:57 PM Go to last post
  14. Proposal: Map specific costs

    Started by Entropy, 1st Feb 2003 03:05 PM
    • Replies: 13
    • Views: 3,041
    18th Feb 2003, 08:53 PM Go to last post
  15. button broken

    Started by DarkProject, 20th Jan 2003 11:54 PM
    • Replies: 3
    • Views: 1,671
    19th Feb 2003, 10:01 AM Go to last post
  16. DALAI! AUTO-DUCK WHEN MANTLING!

    Started by CrouchingDork, 19th Feb 2003 03:07 PM
    • Replies: 15
    • Views: 2,740
    19th Feb 2003, 09:59 PM Go to last post
  17. Ghosting mode

    Started by MrEricSir, 19th Feb 2003 06:10 PM
    • Replies: 16
    • Views: 2,841
    19th Feb 2003, 11:12 PM Go to last post
  18. maybe a cool idea?

    Started by Laurence, 19th Feb 2003 12:00 PM
    • Replies: 24
    • Views: 3,345
    20th Feb 2003, 01:46 AM Go to last post
  19. Ranking/titles.

    Started by -=V12US=-, 18th Feb 2003 04:20 PM
    • Replies: 9
    • Views: 3,229
    20th Feb 2003, 07:47 AM Go to last post
  20. Water

    Started by Machine, 13th Feb 2003 02:51 AM
    • Replies: 17
    • Views: 3,185
    20th Feb 2003, 08:11 AM Go to last post
  21. ThBuyZone - idea to make it workable.

    Started by Nachimir, 18th Feb 2003 04:47 AM
    • Replies: 13
    • Views: 2,382
    20th Feb 2003, 08:14 AM Go to last post
  22. paper clips

    Started by SydneyFromSD6, 18th Feb 2003 10:36 PM
    • Replies: 10
    • Views: 2,311
    20th Feb 2003, 03:15 PM Go to last post
  23. New Idea: Crossbow Upgrade

    Started by LameHamster, 12th Feb 2003 03:25 PM
    • Replies: 15
    • Views: 2,927
    20th Feb 2003, 05:17 PM Go to last post
  24. how about OSP?

    Started by Laurence, 20th Feb 2003 05:51 PM
    • Replies: 2
    • Views: 1,216
    20th Feb 2003, 06:14 PM Go to last post
  25. Intangibility

    Started by Kiech Bepho, 21st Feb 2003 11:49 AM
    • Replies: 2
    • Views: 1,052
    21st Feb 2003, 12:47 PM Go to last post
  26. Keybind overload !

    Started by Stakhanov, 21st Feb 2003 12:47 PM
    • Replies: 0
    • Views: 1,494
    21st Feb 2003, 12:47 PM Go to last post
  27. Idea - Supply chest max use.

    Started by Lurox, 20th Feb 2003 04:52 PM
    • Replies: 9
    • Views: 2,010
    21st Feb 2003, 01:17 PM Go to last post
  28. Constant charged weapons bug

    Started by monolithAU, 18th Feb 2003 06:30 AM
    • Replies: 22
    • Views: 5,979
    21st Feb 2003, 04:03 PM Go to last post
  29. Magic Guards

    Started by Kiech Bepho, 10th Feb 2003 11:25 AM
    3 Pages
    1 2 3
    • Replies: 61
    • Views: 15,912
    21st Feb 2003, 04:24 PM Go to last post

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