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-   -   Illuminus Journal Entry (http://forums.blackcatgames.com/showthread.php?t=10481)

Illuminus 19th Dec 2007 02:03 PM

Illuminus Journal Entry
 
Entry 1 - Dec 19, 2007

So with UT3 out, the conversion of NB UT2004 resources has begun.
Here is a glimpes of the first wave of objects.

http://i246.photobucket.com/albums/g...g?t=1199740717

http://i246.photobucket.com/albums/g...g?t=1199740750

http://i246.photobucket.com/albums/g...g?t=1199740771

http://i246.photobucket.com/albums/g...g?t=1199740805


Entry 2 - January 10

The holiday season kept my busy, so a smaller selection of items this round.

http://i246.photobucket.com/albums/g...sBCG/Door2.jpg

http://i246.photobucket.com/albums/g...BCG/pepper.jpg

http://i246.photobucket.com/albums/g.../PotionNew.jpg


Entry 3 - January 12

"Sneak" preview.. work in progress of course

http://i246.photobucket.com/albums/g...sBCG/Sneak.jpg

Illuminus 19th Dec 2007 02:04 PM

Entry 4 - January 31

Some lamps converted from NB-UT2004 to NB-UT3

http://i246.photobucket.com/albums/g.../Walllight.jpg

http://i246.photobucket.com/albums/g.../Rooflight.jpg

http://i246.photobucket.com/albums/g...Rooflight3.jpg

http://i246.photobucket.com/albums/g...Rooflight2.jpg

And another small update to..

http://i246.photobucket.com/albums/g...CG/Sneak-1.jpg

*Note.. the proportion are off in this screenie (the waist).. will upload a new one later

Entry 4 - February 5

UT3 allows you to customize your avatar.. so i though it would be nice if it would be possible to do it with your thief/guard aswell. A few odd examples

http://i246.photobucket.com/albums/g...CG/Custom3.jpghttp://i246.photobucket.com/albums/g...CG/Custom1.jpg

Next step after this is texturing and high res version.. woop


Entry 5 - March 5


Its been a while since i touch my thief model.. but im at it again. I have decided to focus on the head first for now. Currently unwrapped, made a quick mockup texture... proper texture and normal mapping to follow and hopefully do some hair in the process.

http://i246.photobucket.com/albums/g...sBCG/Thief.jpg


A close up. First pass done (excluding ears)

http://i246.photobucket.com/albums/g.../FaceStep2.jpg

And here is a test inside UT3

http://i246.photobucket.com/albums/g...BCG/UTFace.jpg

Illuminus 19th Dec 2007 02:04 PM

Entry 6 - March 16

Lockpicks
http://i246.photobucket.com/albums/g.../lockpicks.jpg

Illuminus 19th Dec 2007 02:05 PM

Placeholder 3

Illuminus 19th Dec 2007 02:05 PM

Placeholder 4

DiP 19th Dec 2007 03:00 PM

Can't wait to see these :P

-=V12US=- 30th Dec 2007 05:51 PM

Less placeholding, more glimpsing.

DiP 30th Dec 2007 06:46 PM

At least we know we are getting 4 screenshots(Or pieces of info), and AS: I guys are only getting 1 :P

Appollonius 3rd Jan 2008 06:45 AM

T'is none more than a cruel joke.

)!(Uruk-Hai)!( 3rd Jan 2008 06:49 AM

jokeholder 1-4. And at 1st april we will know, it was a joke.

Illuminus 7th Jan 2008 03:49 PM

Mmm, for interest sake... can you guys see the first 4 images?

BiG_D 7th Jan 2008 03:51 PM

hehe, nope. You likely attached them to a post that normal folks aren't able to access?

Illuminus 7th Jan 2008 03:54 PM

Seems like it :stabbed:... I'll re-attach them in this thread.. hopefully that will solve it.

*wow, it took me almost 17 days to realize something was wrong.

-KewlAzMe- 7th Jan 2008 04:26 PM

Yes we can see them now. Yes they are very nice.

DiP 7th Jan 2008 06:02 PM

Awesome :D

Show us more!

)!(Uruk-Hai)!( 7th Jan 2008 07:42 PM

looks good. Hmm it looks a bit like Dark mod, i played alpha, so i know what i talking about.

Edy94 8th Jan 2008 02:07 AM

no cookies :(

Schleicher 8th Jan 2008 02:11 AM

High Definition Rolling Pins! :O

)!(Uruk-Hai)!( 8th Jan 2008 02:20 AM

maybe useless question: can that all be used in thievery? oO

DiP 8th Jan 2008 03:16 AM

I think an entire Thievery map would use the same amount of polygons as one of those meshes :P

FixXxeR 8th Jan 2008 04:44 AM

Lovely juicy apples, Illuminus ;)

bigfoot 8th Jan 2008 11:07 AM

mmm apples i even tried to grab it from the screen :) lookin nice
*very

)!(Uruk-Hai)!( 8th Jan 2008 11:14 AM

Quote:

Originally Posted by bigfoot (Post 219080)
mmm apples i even tried to grab it from the screen :) lookin nice
*very

and, u managed to grab em, or should i help u?

R 8th Jan 2008 04:16 PM

caek?

Illuminus 10th Jan 2008 08:02 AM

The dresser to the right is the old one. And yea, i modelled the handle this round, no need to be greedy with polys eh :P

FixXxeR 10th Jan 2008 12:28 PM

Great work. What about some loot? Bags, coins, crowns, golden compasses, golden eyes, big silver... dishes? :P

Thebos 10th Jan 2008 01:04 PM

All items look really nice, but where is the cheese? I thought that would be priority one! :P

)!(Uruk-Hai)!( 11th Jan 2008 12:46 AM

btw will ai notice when some loot missing? Like: this room has been robbed, alarm! or something like that.

DiP 11th Jan 2008 03:19 AM

Quote:

Originally Posted by )!(Uruk-Hai)!( (Post 219214)
btw will ai notice when some loot missing? Like: this room has been robbed, alarm! or something like that.

Don't you think you should ask Immort that? :rolleyes:

)!(Uruk-Hai)!( 11th Jan 2008 06:04 AM

no, i do self talk. Btw immort, will kod ai drown in water? And will be guards able to heal ai's now?


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