I've shot a few PMs around here and there but didn't get any feedback. Hopefully I can get some in here.
I'm having questions on the map-textures used in Mission Details. I was wondering what kind of techniques were used to get that style of texture, and how it became exactly proportionate to the map itself. I know it couldn't have been, 'draw a line and pray it works with trial and error', as that would have been hell of frustrating.
If any staff or people familiar with things know how this is done, I would greatly appreciate it.
I'm having questions on the map-textures used in Mission Details. I was wondering what kind of techniques were used to get that style of texture, and how it became exactly proportionate to the map itself. I know it couldn't have been, 'draw a line and pray it works with trial and error', as that would have been hell of frustrating.
If any staff or people familiar with things know how this is done, I would greatly appreciate it.
Comment