Thread: Project 'RIFT'
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Old 28th Apr 2007, 04:15 AM   #15
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Registered: Jul 2004
Posts: 457
I must say, I am almost surprised by the prompt and positive responses. Reckon we should start working out he rules and details then so people can start putting all their enthusiasm to some good use. For the sake of consistency, you should prolly leave the 'entrance' room in your maps empty for now, the 'gate' will be provided, so we don't end up with a dozen different stargate meshes and emitters.

Of course, if you think you already have THE ultimate gate of gates solution... feel free to send it over for survey.
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