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Old 2nd Jun 2009, 12:26 AM   #2
-KewlAzMe-
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Registered: Sep 2005
Posts: 2,593
LCD monitors are 50times brighter than CRTs in my experience. I upgraded to an LCD because my CRT was too dark for playing TUT (among other reasons).

First off, are you using DirectX or OpenGL?
If using OpenGL you should have no problems with brightness. However, I've noticed DirectX is very dark as well on TUT. Try OpenGL with these added settings in your thaux.ini file under the OpenGL section:

Code:
[OpenGLDrv.OpenGLRenderDevice]
Translucency=True
VolumetricLighting=True
ShinySurfaces=True
Coronas=True
HighDetailActors=True
DetailTextures=True
TruFormMinVertices=4
TruFormTessellation=2
UseTruForm=False
NumAASamples=2
UseAA=True
AAFilterHint=2
RequestHighResolutionZ=True
MaskedTextureHack=True
FrameRateLimit=0
SwapInterval=-1
UseVertexProgram=False
UseCVA=False
UseMultiDrawArrays=False
TexDXT1ToDXT3=False
DynamicTexIdRecycleLevel=100
UseTexPool=True
UseTexIdPool=True
UseSSE=2
BufferClippedActorTris=True
SinglePassDetail=False
ColorizeDetailTextures=False
DetailClipping=False
UseDetailAlpha=True
RefreshRate=75
MaxTMUnits=0
NoFiltering=False
MaxAnisotropy=4
UseTNT=True
Use4444Textures=False
UseS3TC=True
UseAlphaPalette=True
AutoGenerateMipmaps=True
UseTrilinear=True
UsePrecache=False
AlwaysMipmap=True
ShareLists=False
UsePalette=True
UseMultiTexture=True
UseBGRATextures=True
UseZTrick=False
MaxLogTextureSize=8
MinLogTextureSize=0
MaxLogVOverU=8
MaxLogUOverV=8
OneXBlending=False
GammaCorrectScreenshots=False
GammaOffsetBlue=0.000000
GammaOffsetGreen=0.000000
GammaOffsetRed=0.000000
GammaOffset=0.000000
LODBias=-1.500000
DescFlags=0
Description=Radeon X850 512MB
DisableSpecialDT=False
UseFilterSGIS=True
UseVertexSpecular=True
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