We've just released our first alpha. This is strictly a work in progress - we make no guarantees about the playability of the release, and we know there are a large number of bugs and missing features. Details on the release can be found on Nightblade's Testing Page.
Some of the notable features of the current alpha are:
- Gullonefox's guard model.
- Converted Darkened Enlightenment
- Experimental silent but slowed opening of doors when walking or crouching.
- Some experimental gameplay changes, including the stashing of loot by entering the exit zones.
It should be noted that the first time you play each map there will be a long load time as UT3 generates texture information and caches it.
Bugs can be reported to the Nightblade Bug Tracker
Some of the notable features of the current alpha are:
- Gullonefox's guard model.
- Converted Darkened Enlightenment
- Experimental silent but slowed opening of doors when walking or crouching.
- Some experimental gameplay changes, including the stashing of loot by entering the exit zones.
It should be noted that the first time you play each map there will be a long load time as UT3 generates texture information and caches it.
Bugs can be reported to the Nightblade Bug Tracker
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