the use of fog and or zones

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  • reemulmyu
    Member
    • Jul 2004
    • 587

    the use of fog and or zones

    does the use of fog defer the rendering of actors as well ,
    also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses
  • Baz
    Member
    • Jan 2005
    • 3094

    #2
    I'd say yes, it would be silly not to. Make a test map!
    ..it's safer here.

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    • reemulmyu
      Member
      • Jul 2004
      • 587

      #3
      seems to work not having any probs while playtesting ,fog set for about 800.00000 but that seems a long way from where you can see it, what is the normal distance ie full screen and what should i set the fog distance for: also will it affect triggered events in a different part of the map,say a door shuts and triggers multiple spawns will the fog effect be a drawback in that situation
      also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses

      Comment

      • Baz
        Member
        • Jan 2005
        • 3094

        #4
        The fog should only affect the rendering, not the behavior of actors, as for distance I have no idea
        ..it's safer here.

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