Page 2 of 5 FirstFirst 12345 LastLast
Results 31 to 60 of 139

Thread: 1.5 Watcher Model Competition!

  1. #31
    hehhehehe

    Hmm...So with those wire things are they on the outside or inside?

    If they're on the outside you should be able to slit the wiring as a thief
    And then guards can weld it back together to fix it

    Not sure if it is possible in UT...
    SSSSSPPPPPAAAAAMMMMM 44444 EEEEEVVVVVEEEEEAAAAA!!!!!

  2. #32
    Member Nachimir's Avatar
    Registered
    Jan 2003
    Location
    UK
    Posts
    2,461
    Hmm, electrical cables + metal weapons.

    "Hahaha. Earthling thieves slit them with their metal knives!"

    *BBBZZZzzzZZT* *croak*

    --

    Water arrows perform the same function, at a cost. Any wire-slitting ability would be a freebie: probably a bad idea.

    Besides, this thread is about game art, not game design

  3. #33
    Member Schleicher's Avatar
    Registered
    Jun 2003
    Location
    not in the Playboy Manor =(
    Posts
    3,174
    Cant come up with models, but with some concepts. I really put some effort in the drawing this time to wrestle the max outta paint and my cheapo writing tab. Im also blissfully ignorant of the question if those would be realizable or not ^o^

    but mebbe someone feels inspired for NB watchers ^___^
    Attached Images Attached Images

  4. #34
    Nice, I like the 2 eye ones

    Don't the thieves have rubber handles for their knives? or at least some leather covering?
    SSSSSPPPPPAAAAAMMMMM 44444 EEEEEVVVVVEEEEEAAAAA!!!!!

  5. #35
    Member
    Registered
    Mar 2003
    Location
    A + Normal( B - A ) * ((( B - A ) dot ( P - A )) / VSize( A - B ))
    Posts
    921
    By the way, shouldn't we get some new turrets while we're at it?
    ]V[]V[

  6. #36
    Administrator BrokenArts's Avatar
    Registered
    Jan 2003
    Location
    Dallas
    Posts
    4,712
    Oh god, don't give them any idea's. 1.5 will never see the light of day.

  7. #37

  8. #38
    Member Hybrid's Avatar
    Registered
    Jan 2003
    Location
    Jan 2003
    Posts
    3,957
    The machinegun turrets that guards can build by collecting 30 repair tools - using Summon or Loaded invalidates it. You just never hear about it because it's so impractical.

  9. #39
    Member SiLeNt_NiGhT's Avatar
    Registered
    Jan 2003
    Location
    Canada
    Posts
    368
    Oh no! It's the Borg! (j/k)

    Seriously, it looks great! GJ!

    One thing I was curious about... (probly should be in the 'suggestions' threads)
    Can the Watchers be made to move more vertically as well as Horizontally? Could that be an option in it's (new?) properties? Also, full 360's in one direction(?). If there could be a sort of 'path' that the watcher follows which will cover the parameters of a room that it's placed in covering all possible angles? Like aiming at pathnodes or something? Randomly or in a set sequence? That would be cool.

    (Question: How does the 'Mechina' by Immortious, work? It's the one that supposedly allows players to see through the watcher's perspective and fire at players?)
    ...and all is silent, save the voice of the clock...

  10. #40
    Member Hybrid's Avatar
    Registered
    Jan 2003
    Location
    Jan 2003
    Posts
    3,957
    Quote Originally Posted by SiLeNt_NiGhT
    full 360's in one direction(?).
    Like the watcher in Aquatone, outside of Grillard's room?

  11. #41
    Member
    Registered
    Mar 2003
    Location
    A + Normal( B - A ) * ((( B - A ) dot ( P - A )) / VSize( A - B ))
    Posts
    921
    Quote Originally Posted by Convict
    What turrets do you mean?
    You know, like the one behind the painting outside the room with the silver whistlers in that underwater level whatsitcalledagain. Aquatone.
    ]V[]V[

  12. #42
    Member immortius's Avatar
    Registered
    Jan 2003
    Location
    NX128EZ061 - The main planet
    Posts
    3,117
    Quote Originally Posted by SiLeNt_NiGhT
    (Question: How does the 'Mechina' by Immortious, work? It's the one that supposedly allows players to see through the watcher's perspective and fire at players?)
    A button has to be placed in the map that triggers the watcher. When pressed the player gains control of the watcher.

  13. #43
    Account not validated claymore's Avatar
    Registered
    Dec 2003
    Posts
    221
    This was created using my (very) limited 3ds max skills, in a few hours. This is the second one I made because the first got corrputed in a crash.

    edit: I'll put up a new render image after some more work.
    Last edited by claymore; 20th Mar 2005 at 10:33 AM.

  14. #44
    Member Master-Builder's Avatar
    Registered
    Mar 2003
    Location
    Stuck in a crate factory!
    Posts
    2,870
    Quote Originally Posted by claymore
    This was created using my (very) limited 3ds max skills, in a few hours. This is the second one I made because the first got corrputed in a crash.
    His mouth scares me.

  15. #45
    Account not validated claymore's Avatar
    Registered
    Dec 2003
    Posts
    221
    Quote Originally Posted by Master-Builder
    His mouth scares me.
    Lol. I tried for ages to get that mouth to look right, but it still ended up coming out all wrong.

    edit: ok, new render. Comments please, even if it is just to say, "that sucks!".
    Last edited by claymore; 20th Mar 2005 at 01:16 PM.

  16. #46
    I like it.
    <Gullonefoxy> I rekkon Ulus Like a mad Gothic french guy

  17. #47
    Member Master-Builder's Avatar
    Registered
    Mar 2003
    Location
    Stuck in a crate factory!
    Posts
    2,870
    Smack on a nice skin, and it should look good

  18. #48
    Member DON'T PANIC's Avatar
    Registered
    Dec 2003
    Location
    No longer at sea and very far away from water.
    Posts
    516
    The mouth isn't a "problem". It is a feature. If I were a thief and saw that thing, I would probably soil my trousers.
    “That’s not what justice is,” the colonel jeered, and began pounding the table again with his big fat hand. “That’s what Karl Marx is. I’ll let you know what justice is. Justice is a knee in the gut from the floor.

  19. #49
    Nice, maybe put a grille over the mouth so you don't just have a gap between the lips. Would make it look more scary imo.
    One of the three LANers of the Apocalypse!
    -
    The Unforgiven Casual Gaming Group - New Members Welcome

  20. #50
    Yah, that what I was think chainsaws.

    I would think the mouth would be where the sound comes from, so like a speaker or something at the mouth, like them kazoo things you put in your mouth to make noise , they have a little griddle or what ever.
    SSSSSPPPPPAAAAAMMMMM 44444 EEEEEVVVVVEEEEEAAAAA!!!!!

  21. #51
    Haha, yeah! Something along those lines.
    One of the three LANers of the Apocalypse!
    -
    The Unforgiven Casual Gaming Group - New Members Welcome

  22. #52
    Member Bucchus's Avatar
    Registered
    Mar 2004
    Location
    Visitor centre
    Posts
    1,517
    Somehow that model by claymore reminds me of a animation film I saw as a kid. There was a huge mechanical robot that wrecked the city in the film and somehow I remember that it's head was looking pretty much like that. Especially the mouth. I think in the film there was a prince and a princess too. My memories could be totally corrupted though and none of this stuff is true.
    My cats are black! How about yours?

  23. #53
    Member Shug's Avatar
    Registered
    Jan 2003
    Location
    Play Hard. Go Pro.™
    Posts
    3,294
    Quote Originally Posted by claymore
    edit: ok, new render. Comments please, even if it is just to say, "that sucks!".
    From the creators of "Ice Age" comes a new Disney production
    Nightmaster,
    .:Mockers Thievery Guild:.
    - "until the cat is skinned"

  24. #54

  25. #55
    Member Hybrid's Avatar
    Registered
    Jan 2003
    Location
    Jan 2003
    Posts
    3,957
    Very nice, though it does look like it has huge lips...A grill or make the "mouth" smaller and narrower or something...?

  26. #56
    Member Mordengaard's Avatar
    Registered
    May 2002
    Location
    Flying high in the Airship.
    Posts
    538
    Well, considering that's the first 3d render I've seen, it's currently my first choice for winning this contest. Anyone else got anything to show?
    Mordengaard - Tester/Mapper/Voice Actor/Nitpick/Coder

    "Criminal: A person with predatory instincts who has not sufficient capital to form a corporation."
    :: Howard Scott

  27. #57
    Member ZTx3's Avatar
    Registered
    Jan 2003
    Location
    Vancouver,BC,Canada
    Posts
    334
    There is also alpha's. I can do/try to do some conceptual texturing for yours claymore(ie modify the images posted in 2D). Could give a shot at doing the same for yours as well alpha
    Last edited by ZTx3; 21st Mar 2005 at 06:01 AM.
    ZT
    Aka Trunks0,TrunksOfSuffering

  28. #58
    Member Convict's Avatar
    Registered
    Jan 2004
    Location
    Back in Oz...
    Posts
    2,138
    Claymore will the model be in that grey or in a different colour?

  29. #59
    Member Mordengaard's Avatar
    Registered
    May 2002
    Location
    Flying high in the Airship.
    Posts
    538
    Ooops, missed Alphas - okay, so two very nice models so far.
    Mordengaard - Tester/Mapper/Voice Actor/Nitpick/Coder

    "Criminal: A person with predatory instincts who has not sufficient capital to form a corporation."
    :: Howard Scott

  30. #60
    Account not validated claymore's Avatar
    Registered
    Dec 2003
    Posts
    221
    Thanks for the comments people.

    Quote Originally Posted by Convict
    Claymore will the model be in that grey or in a different colour?
    Not sure. I'm thinking metallic grey/silver. I'm skinning it now, so I'll show it when I've finished. I'll make one with the default watcher skin (if I can find it) as well.

    Quote Originally Posted by ZTx3
    I can do/try to do some conceptual texturing for yours claymore(ie modify the images posted in 2D).
    Thanks, I'd appreciate that.

    Quote Originally Posted by Salsa
    Very nice, though it does look like it has huge lips...A grill or make the "mouth" smaller and narrower or something...?
    Working on it. Does this look better?
    Attached Images Attached Images
    Last edited by claymore; 22nd Mar 2005 at 03:59 PM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •