You know it. You can't start the map with the equipment you would like to pick, you get the 'This mission requires a tech marine to complete' message.
But you know you can beat the map without a tech and without the tool. Damn, you could, if your extra slot was free.
I understand that it is a certain map specific flag, preventing players from starting with wrong equipment and being unable to beat the map. A dynamic flag, it seems, for if objectives get completed, it may turn off, if hacker/tool gets obsolete to finish the map from there on. And it triggers the 'no tech marine alive - mission failed' function, which has its uses, of course, but really is annoying sometimes, for it will time you out, even if it would be possible for you still to finish it. As on Navigation, for example, where there is a tool on the map.
Happens on a lot of maps, lets see. Rescue, Research, Barracks. Navigation. Depot. Daylight. I didnt try them all out, but there are more, I think. Enough to make it an issue.
Even if you consider the wall jump on Research an exploit, this flag should be turned off there, one could try jumping the lazers normally, or something.
And if there is a hack tool on map, what's wrong with grabbing it and finishing the mission, if the hacker dies? In fact it even times out when a non-tech, who brought the hack tool, dies.
Two ways around this, at least.
1. The Game gets modified in a way preventing that problem.
Could be done in different manners, but as to how doesnt belong here. I will post a parallel thread in the Discussion Hall about it. The maps could stay as they are (or get altered, too, if the mapper feels like doing that).
2. Those maps could have that certain flag toggled.
Would that be a problem? Much work? I don't know much about mapping, please enlighten me...
Depends on the map, i guess. You wouldnt want that change to make it too easy. On Research, for example, it would be OK for me if the wall jump is blocked or something, as long as I am allowed to start the map without a tool. But that exploit is another issue still.
Get me right, I dont want to propagate making use of exploits, or allowing even more exploits. I just want to be allowed to be creative with what i bring, and with the stuff I find in the map!
Comment