Aliens Bashing Doors

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  • Eddy!
    New Member
    • Jul 2006
    • 9

    #16
    May as well post it here instead of making a new thread...

    I've got a (very) big room on my map that needs to have one ambient sound throughout. Unfortunately it seems that ambient sound actors will either be audible across the entire map, or not audible enough. I also don't want to have to place 100 of the little bastards.

    Can I set a zone to have an ambient sound, or use some other trick to make only this room noisy?

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    • UArchitect
      Member
      • Jul 2005
      • 710

      #17
      is the room oddly shaped or does it have a definite "middle" just place the ambient sound in, set it to bfullvolume and set volume to 255, then just make the radfius large enough to cover that room ;P

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