Dev team: anyone familiar with Robert Jordan's Wheel of Time book series? There's a type of creature called a ghoulm (sp) that's more snake-like than human. It doesn't have any bones, and moves like that. It can squeeze under doors, evade offensive strikes in combat with boneless fluidity, knife stabs don't effect it, and it can rip out the throat of a man. It also eats people for food. It's primary role is an assasain.
I was reminded of the gholum when thinking of the shades and gameplay movement. It would be really slick if you could animate/make the shades move in a "boneless" superhuman fashion. It would be a very distinctive addition to the game! (Turning, jumping, crouching, striking, running, mantling, etc.)
I was reminded of the gholum when thinking of the shades and gameplay movement. It would be really slick if you could animate/make the shades move in a "boneless" superhuman fashion. It would be a very distinctive addition to the game! (Turning, jumping, crouching, striking, running, mantling, etc.)
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