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Old 5th Jun 2004, 03:52 AM   #1
DJPaul
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n00b mapping question

I'm more of a coder by trade, and am looking to try mapping with AO. But I have a question:

To make a simple room, do I subtract a brush like Normal UT mapping, or do I carve out a biiig room, then "add" blocks in the inside of it which make up my level (e.g. one brush for each wall, and so on)?

Thanks
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Old 5th Jun 2004, 04:19 AM   #2
Rehevkor
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The first method you mentioned, using mostly subtractions, is the better choice. That way it's much easier to optimize your level using zones.
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Old 5th Jun 2004, 06:39 AM   #3
DJPaul
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But *specifically for Alien Swarm mapping*, there'd be a face for the ceiling which you are not meant to put into Alien Swarm maps, thus why I asked about the second choice.
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Old 5th Jun 2004, 07:25 AM   #4
Stregone
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Read the mapping guide, its explains it. Its on the front page.
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Old 5th Jun 2004, 07:52 AM   #5
DeepQantas
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Yea. You carve rooms and hallways like in normal UT, then you substract the roof out from the orbit.

It's the only way to be sure.
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Old 5th Jun 2004, 07:53 AM   #6
DJPaul
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Thanks!
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