Black Cat Forums   Alien Swarm - Steampowered Forums
Alien Swarm 2K4 - ThieveryUT
Black Cat Games - TTLG Forums

Go Back   Black Cat Forums > Alien Swarm Forums > Alien Swarm Discussion

Reply
 
Thread Tools
Old 3rd Sep 2010, 03:36 AM   #1
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Tested addon Campaigns/Maps, worth playing

Note: I will only post reviews about maps and campaigns where I feel they are worth playing.


Lana's Escape

FINAL

Campaign, 5 maps

Trailer
Swarm Armory
Mega Upload

Playtested by Poker Flat, Felix, Hephalistofene (The Author) and Maurice

Settings: Normal

Tested version 0.95 (0.93 available for public download )
Updated: Final Version is out now.

Every of the five maps is unique. They look and feel connected though.

Map 1 starts outside the complex. You have to cross a deadly minefield, cross a broken bridge, activate a timecode and fight the swarm while waiting for the door to open. Then you have to break a door before you get crushed by the wall!

Map 2 Inside the sewers you have to face monsters (!), close or open doors. Avoid beeing crused! During the boss-battle you can listen to music from Distance to Here.

Map 3 Several hacks, lot's of swarms and a deadly holdout. Keep your welder at hand!

Map 4 Omg, trapped in a maze! Get out of the vents, activate the right sequenze to start the T75 charge.... then run like hell!

Map 5 Just detonate the warhead..... o.O but the way is blocked. Clear the path and descend the nuke right into the heart of the swarm. Then get the hell out... The dropship is ready to bring you home.

Pray it won't crash on a prison planet where everyone but you dies during the crash..... But that's a different story

Overall:
Valve should make this campaign public! It's the best addon campaign so far. And final means in this case realy complete and bugfree.

5X


Alien swarm City 17

Campaign, 5 maps.

Website and Download

Playtested by Westy, kjk, Rob and Felix

Settings: Hard, hardcore FF

Nearly bugfree (errors not aliens!) campaign.
The first map has some issues with the camera when you stand to close to a southwall. Then you cant see your char nor the aliens.
The elevator on the last map is a bit glitched (it stotttttttters) but working.

Some maps are a conversion from Half Life 2.
The first three maps are nice, chalanging but not realy tough.
fourth map needs more effort.
We did not restart a single time since then.
Last map is tough and we had to restart a few times and needed to talk about strat and char setup.

I dont want to spoil the first time experience when playing the last map. But I think it will be obvious why it's harder then the four other maps.

Overall: Realy fun to play, no gamebreaking bugs, "complete" campaign, though shorter then Jacobs Rest for e.g.

Could be worth to be included as official campaign.




Arctic Infiltration

Single map

Download

Playtested by Westy, Lightfoot, Razghul and Felix

Settings: Hard, hardcore FF

Short but chalanging map We did not encounter any gamebreaking or optical bugs. It has everything you would expect from a good Alien Swarm map:

-Minimap is working, good mission briefing
-"Tunnel"-run through a pitch black canyon while bugs and bugfire attack you. Oh, and mind your step!
-Little holdout to hack-open the base main entrance
-Normal amounts of aliens contantly attacking while progressing through the compound
-Amazing looking, even though it's a small, infested Generator room. Tough holdout during hack
-Some optional rooms that makes the base more believeable and offer resupplies needed when playing with less ammo.
-Great suprise before the exit!

Overall: Realy fun to play, no gamebreaking bugs. Very good balanced. It was always chalanging, though, never felt unfair.

Could be worth to be included in an official mappack.

2X


Paranoia

Campaign, 3 maps finished of ?

Episode 1

Episode 2

Episode 3

Playtested by Westy, Razghul and Felix (Episode 1)
Playtested by Westy and Felix (Episode 2)

Settings: Normal, hardcore FF

Well, where to start...

This in advance, those are the best addon maps I have played so far.
The maps are big. Bigger then any map from Jacobs Rest.
They take longer and make you split up your team, though it is not necessary.
To explain the differences between this (unfinished) addon campaign with the official campaign would be like comparing sigma campaign (from the ut2k4 mod) with telic (dont get me wrong, those maps are not half as detailed, complex and complicated as the telic maps):
-Not 100% liniar
-You get encouraged to split up for exterminating eggs, use a turret from a room on a different level to cover your hacker in the hall below.
-You get encouraged to seal the doors behind you while you progress

There are realy much drones on the map. Even on normal (with two players) you dont have the feeling that you would like to turn on the onslaught mode. Though, it does not feel unfair at all. You just have to seal whenever possible, use your flamer economically and be on the move.
And yea, you want to leave this building as fast as possible!
The maps allow you to recreate at a few save spots, which is nice since the maps are big. Felix: "I'll get some food!, Westy: "Okay!".
The compound looks believeable and just good.
Compared to City 17, one thumb, this one get's three thumbs from me!

Overall: Realy fun to play, no gamebreaking bugs, looks great, yet unfinished campaign, though, since the episodes are connected you can play them in row. Best addon maps I have played so far.

Could be worth to be included as official campaign when it has been finished.

3X


Tears for Tarnor - Chapter 1: Insertion

Campaign, 3 maps so far.

Website
Download

Mirror1
Mirror2

Playtested by Westy, Lightfoot, Rob, kjk and Felix

Settings: Hard, hardcore FF

Each of the three maps offer a totaly different game experience. Though, they feel connected while the "storry" progresses.

First map is on the red planets surface. Bugs crawl out of the send or climp up the cliffs. After finding the beacon you have to enter a big tunnel system that leads to a big cave where you have to face a realy massive spawn. Which tunnel leads to the cave is random for every game.
After the tunnels you reach the human facility. Before entering you have to stand a classic holdout.

Second map is inside the compound. This map is more chalanging and looks also realy good and complete. There are a few suprises waiting for the marines! After a few failures we descided that we have to change our strategy and splitt up into two teams to minimize the needed time between button pressing. We half-deployed a sentry to cover our run to the exit. Then both teams reunited, pressed the last button, run back to the sentry to set it up and run to the exit. Overall, a realy great map. Better then any other map, including the officials, I have played so far.

Third map is a bit of a disappointment, compared to the maps before. I hope this is due to it's early stage. The look of it is less cool and it was never realy chalanging. One cool moment (suprise!) at the end, though.

The author wrote that there might be 7-9 (!) more maps comming up.
Therefore this is called "Chapter 1: Insertion"

Overall: Realy fun to play, no gamebreaking bugs. I give this one three thumbs. I had as much fun playing this as I had playing the paranoia campaign maps. However, I can not realy descide which I like more. It is not realy possible to compare the maps, since the look and feel, as well as the spawns, are so completely different.

Could be worth to be included as official campaign when it has been finished.

3X


Operation Cleansweep

Campaign, 3 maps so far.

Download

Playtested by Westy, Oerbie, Razghul and Felix

Settings: Hard, hardcore FF

The first map looks good, plays good, but is way to small. Regarding the storyline it fits well into the campaign. However, it is not more then a little warmup.

Second map is much better: Good balanced spawns. Be adviced to weld doors behind you! It's the classic "Kill all the eggs, do the hack" mission. The holdout during hack at the end is okay. You flee with a ridiculous "spacecraft" :-) Still a good idea, cause it is a fair transfer, regarding storyline, to the next map.

Third map is from the same quality and bigger. It feels like one of the classic ortega missions and fun. The design is very nice. Little flaw in logic when you download data at then end right before you go into cryo, but okay, that is not gamebreaking. Keep in mind it is an early alpha version.
I think they meant "alter the course of the ship to the swarms homeplanet" then go to cryo.

Looking forward for the next two maps.


Overall:
All maps are great regarding look and feel. 1st is to small, 2nd and 3rd map are fun to play and chalanging on higher settings.

2X


Royal Harvest

Campaign, 1 map so far

Swarm Armory
Mirror

Playtested by Poker Flat (The Author), Felix, Hephalistofene

Settings: Normal, Hard

Episode 1 (v 1.1) offers unique requirements: Teamwork. One team has to open doors and defend the hacker with a remote turret. Sealing doors is essential. First view of the mission map might be a bit disturbing. Though, it is realy worth playing.
Can be played with two players on normal (yea, it's chalanging) and becomes much harder on higher settings.

Overall:
Episode 1 is a great map with unqiue features. Complete campaign might be worth beeing made official.

4X

Last edited by Felix; 16th Nov 2010 at 05:36 AM. Reason: Lana's Escape final version since yesterday
Felix is offline   Reply With Quote
Old 3rd Sep 2010, 06:10 AM   #2
Aggamemnon
Member
 
Aggamemnon's Avatar
 
Registered: Jan 2003
Location: UK
Posts: 2,373
Thanks for the Head's up and info Felix.
__________________
How TuF are you?
League of Legends
Bloodbowl by Extensions
Aggamemnon is offline   Reply With Quote
Old 3rd Sep 2010, 07:56 AM   #3
Schleicher
Member
 
Schleicher's Avatar
 
Registered: Jun 2003
Location: not in the Playboy Manor =(
Posts: 3,174
Play my map you asses! >:(

Seen this, looks fun altho its "just" a conversion job

alienswarm.de doesnt mention that newfangled as game anywhere, you lot lazy or busy? :p
Schleicher is offline   Reply With Quote
Old 3rd Sep 2010, 08:35 AM   #4
Saxby
Member
 
Saxby's Avatar
 
Registered: Jun 2007
Posts: 43
Thanks for the heads up Felix. I need a reliable source of information when it comes to downloading custom campaigns as every bill, bob and jim has made something to add to the pile of unplayable junk out there.
Saxby is offline   Reply With Quote
Old 3rd Sep 2010, 08:45 AM   #5
westy
Member
 
westy's Avatar
 
Registered: Aug 2006
Location: USA
Posts: 444
 Originally Posted by Schleicher: ( link to post ) 
Seen this, looks fun altho its "just" a conversion job[/SIZE]
The campaign is worth playing for the last level.

A little bit rough round the edges, static meshes and hard to see and fences in the way.

The first 3 maps could benefit from being played with director spawns.

I'm giving it out of 5.
__________________
Kept an xmas avatar for 3 year(s).
westy is offline   Reply With Quote
Old 6th Sep 2010, 04:51 AM   #6
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
 Originally Posted by westy: ( link to post ) 
I'm giving it out of 5.
Agreed!
Felix is offline   Reply With Quote
Old 6th Sep 2010, 05:01 AM   #7
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
 Originally Posted by westy: ( link to post ) 
I'm giving it out of 5.
Agreed!
Felix is offline   Reply With Quote
Old 15th Sep 2010, 04:23 AM   #8
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Added new review (in the initial post) for

Arctic Infiltration map
Paranoia Campaign

Last edited by Felix; 15th Sep 2010 at 04:44 AM.
Felix is offline   Reply With Quote
Old 15th Sep 2010, 04:59 AM   #9
westy
Member
 
westy's Avatar
 
Registered: Aug 2006
Location: USA
Posts: 444
The Paranoia maps are well worth a look. I liked the trip to generator on the second map, thou I wish that section was less linear. Would be fun to explore an area like that.
__________________
Kept an xmas avatar for 3 year(s).
westy is offline   Reply With Quote
Old 15th Sep 2010, 05:40 AM   #10
lightfoot
Member
 
lightfoot's Avatar
 
Registered: Oct 2005
Location: *teleports up front*
Posts: 576
There is a nice tool that helps downloading/installing addons. Works like a charm, even updates itself. Makes it easy not only to install stuff, but also to keep the custom content up-to-date.

Find it here.

(On another note, one custom camp I found to be very nice is "Tears for Tanor". Three maps done, WIP.)
lightfoot is offline   Reply With Quote
Old 15th Sep 2010, 09:19 AM   #11
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
 Originally Posted by lightfoot: ( link to post ) 
...
(On another note, one custom camp I found to be very nice is "Tears for Tanor". Three maps done, WIP.)
Yup, I read about it just today

"They" say it's the best so far.

Well, I hope I can test it sooner then later.
Felix is offline   Reply With Quote
Old 15th Sep 2010, 10:07 AM   #12
Schleicher
Member
 
Schleicher's Avatar
 
Registered: Jun 2003
Location: not in the Playboy Manor =(
Posts: 3,174
Tarnor is really cool, both Paranoias too.
Schleicher is offline   Reply With Quote
Old 17th Sep 2010, 03:33 AM   #13
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Added review for Tears for Tarnor - Chapter 1: Insertion
Felix is offline   Reply With Quote
Old 17th Sep 2010, 07:45 AM   #14
Saxby
Member
 
Saxby's Avatar
 
Registered: Jun 2007
Posts: 43
Awesome, thanks! Loving this thread.
Saxby is offline   Reply With Quote
Old 27th Sep 2010, 05:33 AM   #15
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Added review for Operation Cleansweep
Felix is offline   Reply With Quote
Old 27th Sep 2010, 03:57 PM   #16
Ki!ler-Mk1
Member
 
Ki!ler-Mk1's Avatar
 
Registered: Apr 2005
Location: Boston, England
Posts: 2,013
 Originally Posted by Felix: ( link to post ) 
Note: I will only post reviews about maps and campaigns where I feel they are worth playing.
Note: I will only post reviews about maps and campaigns which are finished or where I feel they are worth playing.

Fixed your opening line for you.

Very good effort though, you deserve linux servers!
__________________
Alien Swarm Map List
Ki!ler-Mk1 is offline   Reply With Quote
Old 28th Sep 2010, 02:53 AM   #17
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
No, get your own thread. Appart from City 17 there are no finished campaigns yet. So there would not be anything to write about.
Felix is offline   Reply With Quote
Old 28th Sep 2010, 11:20 AM   #18
Ki!ler-Mk1
Member
 
Ki!ler-Mk1's Avatar
 
Registered: Apr 2005
Location: Boston, England
Posts: 2,013
Or
__________________
Alien Swarm Map List
Ki!ler-Mk1 is offline   Reply With Quote
Old 30th Sep 2010, 03:59 AM   #19
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Paranoia Episode 3 is available now.

Could not test it yet. Screenshots look promissing though.
Felix is offline   Reply With Quote
Old 5th Oct 2010, 11:43 AM   #20
Arcalane
Member
 
Arcalane's Avatar
 
Registered: Jul 2010
Location: Cambridge, UK
Posts: 65
Paranoia:
Did the first two episodes last night with some friends. Good stuff!

Swarm Armory's download for Ep3 appears to be having issues, but it's mirrored on FPSBanana, thankfully.

Some notes; door sealing is vital, but those doors won't hold for long in many cases. Keep moving and always watch your back. Flares/flashlight are actually kinda useful in a couple of places, though it's never really pitch black apart from one area for a few seconds.

Objectives and the HUD seem to be a bit broken but it's otherwise pretty playable, and the zones mark things out neatly enough.

They didn't seem that long or big (maybe about the size of Timor Station, tops?) and we certainly didn't feel forced to split our team up at any given point.

Still, well worth a run through.
__________________
Previously known as Exo. Yes, that Exo.
Arcalane is offline   Reply With Quote
Old 6th Oct 2010, 07:39 AM   #21
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Had the time to test Paranoia Episode 3:

I like it as much as I like the other two maps. Though, it is a very different map style. Much bigger then the other two maps. The author inherited the TF2 idea of "goldrush" where you have to push a cart forward while the enemy tries to "disturb" you.

Fun to play
Felix is offline   Reply With Quote
Old 12th Oct 2010, 08:49 PM   #22
JohnnyTheWolf
Member
 
Registered: Jul 2006
Posts: 281
Felix, have you tried Lana's Escape yet? I'm looking for teammates, so if you need one, I'm here! I want to try out this one badly, but alas, I have trouble gathering enough players in order to do so.
JohnnyTheWolf is offline   Reply With Quote
Old 13th Oct 2010, 03:15 AM   #23
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Yes, we have played through Lana's Escape. It was fun already but it's an early beta, so it would not be fair to write a review now.

Also I read in the steam forum thread that there was an update taking care of lot's of issues (we encountered too).

If you like we could schedule a game for friday night. How about 22:00 GMT+1 (German timezone)? Don't beat me up if I dont show up on schedule (or at all), cause I can't actually schedule Julias bedtime :-). However, I give you a 90% chance.

It wont be a problem to get two more players.
Felix is offline   Reply With Quote
Old 13th Oct 2010, 09:23 AM   #24
JohnnyTheWolf
Member
 
Registered: Jul 2006
Posts: 281
I'm in UTC-5, so that means 16 h for me, right?

Alright, I'll try to be there! What server, may I ask?
JohnnyTheWolf is offline   Reply With Quote
Old 13th Oct 2010, 09:36 AM   #25
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Germany is in UTC+2, so you would be 7 hours earlier = 15:00, right?
The UTC time in germany is currently 3:34pm.

Regarding server, just say hello in Steam.
Felix is offline   Reply With Quote
Old 13th Oct 2010, 09:47 AM   #26
JohnnyTheWolf
Member
 
Registered: Jul 2006
Posts: 281
It is 9:46am, right now. I gotta say I've never been too good with timezones!
JohnnyTheWolf is offline   Reply With Quote
Old 15th Oct 2010, 03:55 PM   #27
JohnnyTheWolf
Member
 
Registered: Jul 2006
Posts: 281
It's friday night! I hope you're still available, Felix.
JohnnyTheWolf is offline   Reply With Quote
Old 4th Nov 2010, 06:17 AM   #28
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Added review for Lana's Escape
Felix is offline   Reply With Quote
Old 10th Nov 2010, 06:05 AM   #29
Felix
Member
 
Felix's Avatar
 
Registered: Apr 2006
Location: Frankfurt a.M., Germany
Posts: 986
Added review for Royal Harvest
Felix is offline   Reply With Quote
Old 14th Nov 2010, 11:46 AM   #30
JohnnyTheWolf
Member
 
Registered: Jul 2006
Posts: 281
Tears for Tarnor just got updated. I played two missions with Pokerflat and his fellow squadmates, but I had to leave before the third mission.

If anyone here is planning to do a TFT run, I'd like to join!
JohnnyTheWolf is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Custom Campaigns Jack Ryan Alien Swarm Discussion 2 20th Jul 2010 12:51 AM
Custom Campaigns Felix Alien Swarm 2K4 Tech Help 29 16th Jul 2007 03:45 AM
Custom Campaigns MjrHuRTz Alien Swarm 2K4 Discussion 5 2nd Jun 2004 01:31 PM


All times are GMT -5. The time now is 07:53 PM.


Powered by vBulletin®
Copyright ©2000 - 2017, vBulletin Solutions, Inc.