Package Question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts
  • reemulmyu
    Member
    • Jul 2004
    • 587

    Package Question

    if you create custom stuff for map do you need to create a custom utx file
    also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses
  • NoData
    Member
    • Mar 2005
    • 889

    #2
    No, you can save the stuff to the "myLevel" package. The myLevel is saved IN the .ut2 file, your map. But you can save stuff outside too. For example, a campaign could use many time the same static meshs/textures/sounds in different maps, so you can put them on external packages, and, like this, each member of the team can use them in their map.
    My AS2K4 map: Sulfure-SE
    And a fixed one: BehemothTournament-TE2

    Comment

    • reemulmyu
      Member
      • Jul 2004
      • 587

      #3
      thx ND
      also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses

      Comment

      Working...
      X