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Old 29th Jul 2010, 04:58 AM   #1
Rabauke
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Registered: Jul 2005
Posts: 12
Using Hammer Editor - Can anyone give tips?

Hey,

I want to make a small map on my own, and have only read some tuts on Hammer yet.
What I have done so far is a detailed sketch on paper, with some notes what certain rooms do, what kind of "hazards" I want (dim map, you can switch power on for lights but it will eletcrify some office area with wet floor, for example) etc.

I have "drawn" the floors in hammer already, and started making the walls.
What I need to know now is: Whats the standard height of AS:I walls in corridoors, is 256 ok (128 being standard in HL2)? Whats the standard width so 4 marines can run and dont block each other, would 382 be enough?

And what happens to the ceiling area, do I need to create a black skybox, or just a giant hollow cube?

Also, im a little confused by the look the map has in Hammer. The walls and floors are 64 units thick, and it looks funny.

Any help would be appreciated.
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Old 29th Jul 2010, 09:42 PM   #2
56er
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Registered: Jul 2010
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This should be helpful:
http://developer.valvesoftware.com/w...Mapping_basics
And here are some more hints and helpful things:
http://developer.valvesoftware.com/w...ry:Alien_Swarm

Enjoy!
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Old 31st Jul 2010, 06:33 AM   #3
Rabauke
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Registered: Jul 2005
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Oh man, thanks vm!!
I was looking for a tut about alien swarm maps just like the one you linked.
Awesome!
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