RIFT-Weapons Release

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  • Donator
    Member
    • Jul 2004
    • 457

    RIFT-Weapons Release

    Howdy folks,

    posted a public call a while ago, looking for someone competent and daring to take up this project where I was forced to give it up, simply because I don't have the necessary time and nerve any more. Work ate my life. Unfortunately it seems there's nobody with these qualifications around atm, so I am releasing this weapon pack to the public in it's current state (95% done, a couple of nasty online flaws), both source and compiled. Hope you can still squeeze some fun out of it 'till As:I is released. If anybody wants to put the finishing touches on this, feel free.

    Compiled


    Source files (code and sounds, textures are in the above pack)


    Happy Slaughtering!



    PS: works just the same way EFR does, AoRiftCode.MutRift does the trick.
  • Moses2k
    Member
    • Oct 2004
    • 5674

    #2
    We'll be sure to complain about how badly it breaks the game balance. Thanks, bro.

    Comment

    • Rob
      Member
      • Mar 2007
      • 56

      #3
      I'm a noob

      Installed

      AoRiftCode.u to /AlienSwarm/System
      AoRiftTextures.utx to /AlienSwarm/Textures

      Add AoRiftCode.MutRift to start.batch Mutator=AoRiftCode.MutRift,...

      Added
      ServerPackages=AoRiftCode to alienswarm.ini


      but i get error on startup:

      Unknown Mutator in use: AoRiftCode.MutRift

      Just for fun
      alienswarm.de

      Comment

      • NoData
        Member
        • Mar 2005
        • 889

        #4
        The mutator should work, that msg usualy appear when a .int file is missing. That file is needed to turn on or off the mutator via the web server, or see it via the mutator tab when you play a instant action game. If that file is missing and the server crash, the mutator will be disabled. I will install it the RIFT package later tonight, or probably tomorrow... Once setup, ill will create that .int needed and share it with all.
        My AS2K4 map: Sulfure-SE
        And a fixed one: BehemothTournament-TE2

        Comment

        • Rob
          Member
          • Mar 2007
          • 56

          #5
          Thanks you are the best! And of course donator !

          Reading your hint i generated these

          AoRiftCode.int in /AlienSwarm/System


          [Public]
          Object=(Name=AoRiftCode.MutRift,class=class,MetaCl ass=Engine.Mutator,Description="Donators extended weapon mutator")

          now it works
          Just for fun
          alienswarm.de

          Comment

          • Donator
            Member
            • Jul 2004
            • 457

            #6
            While already dissecting the RIFT leftovers... there are also two decent map concepts up for the taking. Enjoy.

            Comment

            • Rob
              Member
              • Mar 2007
              • 56

              #7
              Originally posted by Donator View Post
              While already dissecting the RIFT leftovers... there are also two decent map concepts up for the taking. Enjoy.
              installed on Rob's - to have a look
              Just for fun
              alienswarm.de

              Comment

              • Moses2k
                Member
                • Oct 2004
                • 5674

                #8
                Donator, thank you for the Dr. Strangelove Award for Outstanding Excellence in Pursuit of Glory Eternal, recently discovered.

                Comment

                • Felix
                  Member
                  • Apr 2006
                  • 986

                  #9
                  Originally posted by Moses2k View Post
                  Donator, thank you for the Dr. Strangelove Award for Outstanding Excellence in Pursuit of Glory Eternal, recently discovered.
                  Please, take more of the little blue pills that makes you "sleepy" and prevent stuff like that above
                  www.alienswarm.de | [email protected]
                  http://steamcommunity.com/groups/alienswarmde

                  Comment

                  • Donator
                    Member
                    • Jul 2004
                    • 457

                    #10
                    Recently? And there I was thinking it was public knowledge already.

                    Comment

                    • reemulmyu
                      Member
                      • Jul 2004
                      • 587

                      #11
                      overload wont load in editor error is [bad expr token 03]and shows as a general protection fault within unrealed[cheers don i will try it,i hav just played it on robs server ]
                      Last edited by reemulmyu; 6 Sep 2007, 03:09 PM.
                      also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses

                      Comment

                      • Donator
                        Member
                        • Jul 2004
                        • 457

                        #12
                        I think it requires AoRiftCode.u if I remember correctly. Won't do if you only have it in your cache.

                        Comment

                        • Fuzzy Bunny
                          Member
                          • Sep 2004
                          • 4006

                          #13
                          Originally posted by Donator View Post
                          Recently? And there I was thinking it was public knowledge already.
                          Most teams have the good sense to let the tech finish hacking the planet before they blow the missile.

                          Still, it was probably one of the most hilarious things I've seen.
                          Based on a true story.
                          The prequel.

                          Comment

                          • Sniper 1
                            Member
                            • Jul 2004
                            • 218

                            #14
                            Originally posted by Fuzzy Bunny View Post
                            Still, it was probably one of the most hilarious things I've seen.
                            we left it in for that reason

                            Comment

                            • Moses2k
                              Member
                              • Oct 2004
                              • 5674

                              #15
                              No guts, no glory, eh Apone? I'm just glad I was the one who bombed the tanks.

                              Comment

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