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Old 25th Aug 2005, 06:40 PM   #1
Subjective Effect
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Anyone play Red Orchestra?

Ja ja, Ich weiß - RO beat AS in the MSUR competition.

That doesn't mean it's not a great game (and you'd be a fool to not try it out of prejudice).

But does anyone here, AS or TUT players, play RO? Are there any clans ([SWARM] )? I know many members take online team play seriously and maturely and I'm interested in clan play with the right team.

Or just a few blasts with good gamers
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Old 25th Aug 2005, 07:12 PM   #2
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I've never actually tried it. First time I loaded it up, I found out that it was another WW2 game, so I didn't bother with it.
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Old 25th Aug 2005, 07:30 PM   #3
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It rocks though. The weapons and the combat style just rock. No arcade rubbish here, you get hit, you die.
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Old 25th Aug 2005, 07:31 PM   #4
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Yeah and that sucks! Don't like it.
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Old 25th Aug 2005, 08:01 PM   #5
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Tried it, hated it.
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Old 25th Aug 2005, 08:18 PM   #6
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I play RO occasionally and think it is a great mod. I hope to see you out there sometime.
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Old 25th Aug 2005, 08:57 PM   #7
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 Originally Posted by Subjective Effect:
It rocks though. The weapons and the combat style just rock. No arcade rubbish here, you get hit, you die.
... despite how much it rocks, you're not giving me a very clear picture of WHY I should play it. Sure dying is great and everything, but wouldn't you rather live?

What gametypes are there? DM, TDM, and what else? If it's like BF1942, then I won't play it. I didn't like that game much. Only redeeming part was running people over in the jeep.
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Old 25th Aug 2005, 09:36 PM   #8
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Fuzzy: It's not like BF1942 at all.


I played RO in version 1.1 or beta 1 or whatever...but basically I played one of the first releases. It looked really nice and the weapons were realistic. But from what I saw there was only one good map, whatever that map was that basically a castle on a steep hill. And since the weapons were 1-shot-1-kill, essentially EVERY gun in the game was a sniper rifle. Except that certain players got to use a scope (ie. the players that connected to the server the fastest), while everyone else made due without.

It may have changed since then, but based on that experience my verdict is:

It's a realistic and well made made mod. However, realism does not always create fun and balanced gameplay.

After my previous experience with RO I would be very hesitant to bother downloading it again unless there were major gameplay changes. Games are supposed to be fun, even if they are based on real events. RO just didn't do it for me. But then again I'm a fan of Counter-Strike that many people on this board seem to have an intense dislike for. So my opinion may not mean much. If you haven't tried RO, it is certainly worth a free download.

But, if you are really looking for a semi-realistic WW2 shooter action, just go pick up Call of Duty from the bargain bin.

Last edited by Ran-bot; 25th Aug 2005 at 09:48 PM.
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Old 25th Aug 2005, 10:39 PM   #9
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 Originally Posted by (SOB)Ran-bot:
It's a realistic and well made made mod. However, realism does not always create fun and balanced gameplay.
I couldn't have put it better myself. I wonder if one day someone makes a game where you feel the pain after being shot, would they value their realism so much then?

All I ever hear people say about RO is how realistic it is. Sadly that doesn't make it fun.

I played the first beta, and my thoughts were what you see above. But since it came a long way, and won a lot of awards, I allowed someone to convince me to download it again. It was exactly the same, no solid gameplay to keep me playing, and just didn't enjoy it.
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Old 25th Aug 2005, 10:53 PM   #10
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I played it and loved it. The first beta sucked, but it's a better game now(better maps, tanks, etc.). RO is king of WWII realism. I love it, but I don't have enough time to play it. (I also love COD.)
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Old 25th Aug 2005, 11:21 PM   #11
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I was tired of games like this two years ago!
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Old 25th Aug 2005, 11:55 PM   #12
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Used to play it, won a few competitions, was in the best Aus clan...

...but it got old, and I liked Call of Duty better.
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Old 26th Aug 2005, 03:09 AM   #13
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Well i played it non stop for abit, got picked for the nation cup, stuff like that but ive actually quit....maybe i should pick it up again...och i suppose i may as well. Just tell me yer username and stick close to me and you'll be fine
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Old 26th Aug 2005, 04:16 AM   #14
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I don't see how the realism can make it unbalanced since both teams...

What is has:
  • All the weapons are realistically modeled including rate of fire, kickback, range, bullet arc, bullets per magazine. There is no indication as to how many bullets you have left. You have to count yourself or wait for the click (which can mean death, obviously).
  • The are no crosshairs, you have to use the weapons sights or fire from the hip which is very inaccurate.
  • There are no medkits. If you are hit solidly you will die. You can get fleshwounds which just hurt you but 90% of the time you'll die.
  • There are multiple historical weapons but there are a limited amount of some of them, eg each side only has 1 or 2 light machine guns.
  • Realistic tank combat.
  • Realistic stamina system. You cannot run anr run and run and bunnyhop all over the place. You tire. You have a limited, "rechargeable" sprint. Being tired lowers your accuracy.
  • The aim of each map is capture or defend certain points. You capture them by being in the zone for a certain amount of time. The more team members and the higher thier rank the faster you capture.

As to the sniper rifle thing - there is usually only one scope avaliable per team per map. The scope is only useful for sniping. But you have to get to a good sniping position and the rifle is rubbish close up as you have to hip shoot. They are bolt action rifles so at close range if you miss you're probably dead by the time you reload.

Rifles with 800m ranges can be fired accurately over long distances, just like in RL. This is not the same as sniping. When using the sighst, "ironsights", your arm tires and you get weapon sway. If you are trying to hit a moving target at long range with sway you'll be lucky if you hit. You reduce weapon sway by crouching or better still going prone. Or resting your arm.

If you read the manual, so you know what the score is, and try it on a good server (I recommend the RO Dev server or the DBUK serer, you should be fine) you'll get to see what it is all about.

Noobs die quick though. Persevere, you'll get better.

But why does any of this make it GOOD you ask? Because it is a real tactical game. Teamwork is important, superiour weapons actually make a difference, tactical play will win over bunny hopping clowns. UT2k4 has it's place but I get tired of that sort of game. RO is no arcade game.

My user name is SubEffect.

Last edited by Subjective Effect; 26th Aug 2005 at 04:27 AM.
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Old 26th Aug 2005, 06:51 AM   #15
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But none of what you said made me want to play it

When does it all end Sub Effect? If they keep adding realism you have to agree there comes a point when it isn't fun any more. RO passed that point a long time ago. Yes, you die with one hit. Yes, there is no discernible way to aim, you just point your weapon. Why are those things good for the gameplay?

Hey, I just had a brilliant idea: no respawning. There's your realism. You die and you're never allowed to play the game again. It's a good idea because it's more realistic.
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Old 26th Aug 2005, 07:26 AM   #16
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I'm sure it's a good game, I just don't like WW1/WW2/modern warfare games. I make an exception for The Specialists, but only because it has katanas.
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Old 26th Aug 2005, 08:15 AM   #17
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Just another FPS, right?
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Old 26th Aug 2005, 08:33 AM   #18
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Played it in the betas and kinda liked it back then. Cant see why focus on realism is considered a bad thing, especially in WWII games. If anything got tired its the Wolfenstein legacy of "Lone gun shoots up 10000000 Nazis" (More focus on being part of an army goddammit like in Operation Flashpoint, no solo crap and Ironsight aiming rawks yuo lam0rZZZ). Some reasons why i liked it:

a) Idiots who didnt even understand the idea of flanking (RUN FOWADRS TO THE ENEMI SPAEN WAHTS LEFT OR RITE ANIWAY?) made some easy cannon-fodder and where only annoying to themselves because every other even half-witted
b) players automatically bunched up into squads. I remember some really good battles. There where some goals of some sorts (flags or holding spots or whatever) but the whole thing got down to permanent battle waving back and forth at a few chokepoints with either side not making any real progress (fought by "snipers" eg. guys with good aim and rifles holding spot and keeping the opposition at bay till they where snuck upon and flushed out and the permanent reinforcements on either side clashing). Camping and rushing and it was all good :p
c) very low level of laming. I remember some ass sitting in a map-bug near some spawn but thats about it. Stupid dumbasses were only a menace to themselves.
d) very stylish and well-made overall except for the usual ACHTUNG GRANATE WAS MEIN HERR OH NEIN SCHUTZ NEHMEN! HILFE MEIN LEBEN! AUA GUTE NACHT command-style dinglish (altho i get a good laugh out of this every time). But seemingly the russian parts werent better anyway. They probably got themselves some better translators in the meantime i hope .
e) i owned. (no rly)

Stopped playing it coz i got some dumb graphical glitch in the later versions which made large parts of the ground textures plain white and therefore everyone very easy to spot at any distance which kinda took the mood out of it. Plus the bots were sucky. Plus, eh dunno online gaming aint my thing in general i think (except for TUT and GW if that darned Expansion ever comes ).

Hrm how about a Blackcat Invasion of Hidden and Dangerous Deluxe?
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Old 26th Aug 2005, 09:32 AM   #19
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 Quote:
Yes, there is no discernible way to aim, you just point your weapon.
What. The. Fuck. ???

Of course you can aim. Christ on a bike! Can you READ? You aim with the SIGHTS.

What makes it good is that the realism means you have to play realistically. No infinite grenade spamming, no rushing in and killing 5 guys on your own. It's just a very satisfying experience. I'm not saying have ultimate realism, I'm saying that the realistic aspects make it fun. The gameplay is given greater depth than in UT2k4 or even Enemy Territory.

RO is on v3.3 now. Alot has been fixed and tweaked. Performance is up on 3.2, I don't know about the translations though. When you use the preset comms the sound is in German or Russian but the text is English.
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Old 26th Aug 2005, 10:04 AM   #20
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its like CS though, you can get killed by one bullet then have to wait for AGES until you can spawn again.

Gamplay > Realism
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Old 26th Aug 2005, 10:07 AM   #21
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Spawn times vary on different maps. It's not ages except on one map.
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Old 26th Aug 2005, 10:21 AM   #22
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 Originally Posted by immortius:
I make an exception for The Specialists, but only because it has katanas.
Now if they'd only get their heads straight and port it to source...
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Old 26th Aug 2005, 10:30 AM   #23
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 Originally Posted by Carth:
Hey, I just had a brilliant idea: no respawning. There's your realism. You die and you're never allowed to play the game again. It's a good idea because it's more realistic.
LOL!


It sounds good - I think I'll try it (Convo is my usual nick) but it's unlikely I'll be on an UK server - Aus or US probably.
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Old 26th Aug 2005, 10:42 AM   #24
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For those of you who does not like a Challenge nor Realism, I'd not recommend Red Orchestra, I've played it several times and I found it quite amuzing, probably one of the best realistic WWII games out there, and it's a good thing they've focused on a soviet vs axis campaign.
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Old 26th Aug 2005, 11:00 AM   #25
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RO > UT2004
But I suck equally hard at both
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Old 26th Aug 2005, 11:02 AM   #26
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I've played Red Orchestra a bit, and sometimes i find it fairly enjoyable, but other times im just like, "omfg, shot by someone who i couldnt see 2 miles away camping in some tiny window with a sniper rifle" or something.

I quite enjoyed it when playing on that map (can't think of the name, the one with the ruins in the centre, and the church/ammo drop cap points) because it was fairly small and close combat, with few places to snipe.

But overall,I did find it more often that not, just annoying to be rushing some kind of fort or something just to get shot, then wait 30 seconds to get shot again.
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Old 26th Aug 2005, 11:29 AM   #27
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Now when I downloaded this, I was thinking "Wow, this game might be even better than DoD" which I think is a great game espesially with friends...But you can take quite a few hits in it before you go down (2-5). When I played RO I found it almost exactly the same as DoD, but I thought it was quite sticky and empty...Also I got shot from nowhere when I was proned

UT2k4 is almost the opposite...And I don't like it much either, I can play it for an hour or so but then it's already REALLY boring. The multiplayer FPSes I've liked have been Wolfenstein: Enemy Territory and C&C:Renegade, both being a little realistic but mostly fun. I could play those games for looooooong loooooong times...And I once were a "pr0" in Renegade, usually dominating the scoreboard.

But I can't say they beat the ultimate gameplay of ASw...
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Old 26th Aug 2005, 11:51 AM   #28
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 Quote:
just annoying to be rushing some kind of fort or something just to get shot
Ha ha. I love the rushers. Dude, you wouldn't rush in RL, not unless you were being covered or had thrown a couple of grenades in the right direction to give you cover.

This is what I love about the game, you can't win with cheese.

And you get shot from nowhere alot at first. It's only because you don't know the maps and run across a loooong street that will invariably have someone who is a good shot at the other end of it.

This is one game where when you make a good shot you know it was good. I'm talking long distance, leading the target as they run, accounting for the bullet arc, single shot bolt action good. And then you see in the chat the guy you hit calling "Sniper!!". And I never play as a sniper.
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Old 26th Aug 2005, 01:07 PM   #29
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 Originally Posted by MjrHuRTz:
I've played Red Orchestra a bit, and sometimes i find it fairly enjoyable, but other times im just like, "omfg, shot by someone who i couldnt see 2 miles away camping in some tiny window with a sniper rifle" or something
...
But overall,I did find it more often that not, just annoying to be rushing some kind of fort or something just to get shot, then wait 30 seconds to get shot again.
Well I guess that's the realism part of it!
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Old 26th Aug 2005, 01:20 PM   #30
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 Originally Posted by Subjective Effect:
This is one game where when you make a good shot you know it was good. I'm talking long distance, leading the target as they run, accounting for the bullet arc, single shot bolt action good. And then you see in the chat the guy you hit calling "Sniper!!". And I never play as a sniper.
This is a perfect example of what bothered me about this game. You just described sniping perfectly, but somehow because you didn't have a scope that zooms in and makes your target 10 times bigger you don't think to call yourself a "sniper". Almost everyone is a sniper, the only difference is that a select few are allowed to have scopes.

So yeah, if your thing is sniping then you'll love RO. If you are one of those people who played the CS map awp_map.bsp or awp_city.bsp for hours, or thought de_aztec was the best map ever then you'll love RO. Or if you played CoD and thought Bocage or Hurtgen were a awesome levels then RO might be right up your alley.

Personally, I don't find sniping all that fun...in most FPS's it takes very little skill to rack up that awesome Kill : Death ratio that so many l33t little boys are looking for. (And if you want to take argument against that statement I suggest starting a new thread)

I think I will retry RO, but with some reservations. Sounds like there have been quite a few changes since I played last, but I'm certainly not won over yet. But I won't know for sure until I give it another shot and it's a free download anyway.

Last edited by Ran-bot; 26th Aug 2005 at 01:32 PM.
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