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Old 29th Aug 2007, 02:34 PM   #1
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RIFT-Weapons Release

Howdy folks,

posted a public call a while ago, looking for someone competent and daring to take up this project where I was forced to give it up, simply because I don't have the necessary time and nerve any more. Work ate my life. Unfortunately it seems there's nobody with these qualifications around atm, so I am releasing this weapon pack to the public in it's current state (95% done, a couple of nasty online flaws), both source and compiled. Hope you can still squeeze some fun out of it 'till As:I is released. If anybody wants to put the finishing touches on this, feel free.

Compiled
http://www.telic-campaign.com/escape...estPack_v9.zip

Source files (code and sounds, textures are in the above pack)
http://www.telic-campaign.com/escape..._v9_Source.zip

Happy Slaughtering!



PS: works just the same way EFR does, AoRiftCode.MutRift does the trick.
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Old 29th Aug 2007, 04:24 PM   #2
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We'll be sure to complain about how badly it breaks the game balance. Thanks, bro.
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Old 30th Aug 2007, 01:53 PM   #3
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I'm a noob

Installed

AoRiftCode.u to /AlienSwarm/System
AoRiftTextures.utx to /AlienSwarm/Textures

Add AoRiftCode.MutRift to start.batch Mutator=AoRiftCode.MutRift,...

Added
ServerPackages=AoRiftCode to alienswarm.ini


but i get error on startup:

Unknown Mutator in use: AoRiftCode.MutRift

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Old 30th Aug 2007, 08:02 PM   #4
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The mutator should work, that msg usualy appear when a .int file is missing. That file is needed to turn on or off the mutator via the web server, or see it via the mutator tab when you play a instant action game. If that file is missing and the server crash, the mutator will be disabled. I will install it the RIFT package later tonight, or probably tomorrow... Once setup, ill will create that .int needed and share it with all.
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Old 31st Aug 2007, 02:44 AM   #5
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Thanks you are the best! And of course donator !

Reading your hint i generated these

AoRiftCode.int in /AlienSwarm/System


[Public]
Object=(Name=AoRiftCode.MutRift,class=class,MetaCl ass=Engine.Mutator,Description="Donators extended weapon mutator")

now it works
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Old 3rd Sep 2007, 03:25 PM   #6
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While already dissecting the RIFT leftovers... there are also two decent map concepts up for the taking. Enjoy.

http://www.telic-campaign.com/escape/AORift_Maps.zip
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Old 3rd Sep 2007, 05:32 PM   #7
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 Originally Posted by Donator: ( link to post ) 
While already dissecting the RIFT leftovers... there are also two decent map concepts up for the taking. Enjoy.
installed on Rob's - to have a look
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Old 6th Sep 2007, 12:35 AM   #8
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Donator, thank you for the Dr. Strangelove Award for Outstanding Excellence in Pursuit of Glory Eternal, recently discovered.
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Old 6th Sep 2007, 04:04 AM   #9
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 Originally Posted by Moses2k: ( link to post ) 
Donator, thank you for the Dr. Strangelove Award for Outstanding Excellence in Pursuit of Glory Eternal, recently discovered.
Please, take more of the little blue pills that makes you "sleepy" and prevent stuff like that above
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Old 6th Sep 2007, 07:52 AM   #10
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Recently? And there I was thinking it was public knowledge already.
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Old 6th Sep 2007, 11:18 AM   #11
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overload wont load in editor error is [bad expr token 03]and shows as a general protection fault within unrealed[cheers don i will try it,i hav just played it on robs server ]
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Old 6th Sep 2007, 12:24 PM   #12
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I think it requires AoRiftCode.u if I remember correctly. Won't do if you only have it in your cache.
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Old 6th Sep 2007, 12:28 PM   #13
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 Originally Posted by Donator: ( link to post ) 
Recently? And there I was thinking it was public knowledge already.
Most teams have the good sense to let the tech finish hacking the planet before they blow the missile.

Still, it was probably one of the most hilarious things I've seen.
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Old 6th Sep 2007, 03:01 PM   #14
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 Originally Posted by Fuzzy Bunny: ( link to post ) 
Still, it was probably one of the most hilarious things I've seen.
we left it in for that reason
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Old 7th Sep 2007, 12:46 AM   #15
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No guts, no glory, eh Apone? I'm just glad I was the one who bombed the tanks.
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Old 7th Sep 2007, 03:18 AM   #16
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 Originally Posted by Sniper 1: ( link to post ) 
we left it in for that reason
Whatcha disscussin?
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Old 7th Sep 2007, 03:54 AM   #17
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Go watch Dr. Strangelove and attempt to relive the dream on AO-EFRz0r-Bunker
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Old 7th Sep 2007, 04:05 AM   #18
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Exclamation Server crashes due to Rift Code Weapons

UT-Server crashed a few times in a row. Then I just disabled the Rift-Code part via Webadmin, so that only Telic and EFR stuff was avialable and we had no more trouble.
At the moment I would not recommand to use it on a "productive" machine.
Guess Rob will "downgrade" to EFR-Mut. till its fixed.

@Rob could you sent the logfile to Donator? Maybe he can have a look at it during his coffee break.
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