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foxAI - better bots for AS2k4

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  • foxAI - better bots for AS2k4

    Hey gang, I wrote up a quick edit to the AoMarineAIController class in AoAI.u that allows the following:
    * AI can fire while moving
    * AI can shoot anywhere on the screen a player can, and efficiently so
    * AI follow using a 1-2-3-4 line formation for less movement issues
    * AI crouch and walk according to their leader
    * AI still prioritize the angles you set when you leave them holding

    This was originally intended for personal use, but I figured I'd share it here as well. Unfortunately, I haven't taken the time to figure out how to get this in mutator form, so it is NOT compatible with players not using the mod as well (as it is a replacement AoAI.u package and will yield a "version mismatch" error). So back up your vanilla AoAI.u!

    For a demonstration of the new AI, see this video:
    http://www.moddb.com/members/foxunit...s/as2k4-ai-mod
    This is a 07:50 run of AO-ReactorCore on Insane with 3 bots. The medic bot was not harmed at all during the run and scored a Perfect medal.

    Download:
    https://drive.google.com/folderview?...p=sharing#list (updated link)

    The follow code can sometimes look a little quirky with 4 or more marines following one dude, but it functions pretty efficiently and AI divide up firing angles fairly well following in a line.

    If anyone wants to turn these edits into a mutator, please feel free. I'm not sure what the policies are of distributing edited package code, but hopefully everyone's cool with it.

    Enjoy!
    ~fox
    Last edited by fox Unit 01; 23rd May 2016, 06:43 PM. Reason: Dead link; I closed my Dropbox long ago

  • #2
    Yes, but can the AI make snarky and topical comments over voice chat?

    Comment


    • #3
      Human players can't even do that.
      Based on a true story.
      The prequel.

      Comment


      • #4
        Originally posted by Moses2k View Post
        Yes, but can the AI make snarky and topical comments over voice chat?
        No, but the Counter-Strike: Source bots do and it freaks me out.

        Comment


        • #5
          Excellent idea, sir! You can be sure I'll try this as soon as possible, as I love the SP mode and the bots were my biggest gripe with the original mod.

          Comment


          • #6
            Tested and approved! Now, bot management is a lot less tedious in single-player. That doesn't mean it's no longer hard, mind you; you still have to micro your squad a lot.

            Comment


            • #7
              Bit late on this, but I realized this has been missing for a while from our old hosting.

              For anyone interested, this may now be found here: https://www.dropbox.com/s/h2g080bazt...AS2k4-foxAI.7z

              Enjoy!

              Comment


              • #8
                I hate to necro this, but I've updated the link again. This time it's on my drive where it shall remain until the end of the internet.

                https://drive.google.com/folderview?...p=sharing#list

                Enjoy!

                Comment


                • #9
                  No problem, man. We're happy to see the game getting love.

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