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Critical bug in AO-Barracks?

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  • Critical bug in AO-Barracks?

    It seems like every time this level gets played when it switches to the next level we get a crash due to port swapping. According to Steve Polge @ Epic:
    Originally posted by Steve Polge
    The port swap occurs because the port wasn't released from the previous level. This usually happens because the previous level couldn't be garbage collected because of some dangling reference. So usually when you see a port swap, the entire previous level is still in memory.
    I have several crash logs if that would help.
    Multiplay Clanservers
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  • #2
    Hmm, interesting that it's tied to Ao-Barracks. Please mail me the crash logs: [email protected]

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    • #3
      Looks like I was premature on the single map tie in. Its now happening on several maps
      Email sent.
      Multiplay Clanservers
      [email protected]

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      • #4
        There's some very handy debug info in those log files that seems to pinpoint the exact problem - I'll fix it up for the patch. Thanks for the info.

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