Right now the normal shot really seems sub-par. It uses the same shot as the assualt shotgun and has a lot of kick, but major ammo issues really hold it back. It will be running out of ammo halfway through a map making it pretty useless as a primary and and is plagued with constrant reloading. It could probably use some adjusting.
Shotgun:
3 shell/clip x 8+1(starting load) clips=27
3 shell/clip x 10 ammo bag clips=30
Total shots: 57
Assualt Shotgun:
14/clip x 5+1(starting load) clips=84
14/clip x 5 ammo bag clips=70
Total shots: 154
Even with an ammo bad the Shotgun doesn't come close to touching what the assualt shotgun can do. Thus there is breathing room to make improvement without threatening the assualt shotguns role. Additionally with a 3 round clip you waste a lot of ammo or are forced to go into battle with a single shot in the barrel. 5-6 of the Shotgun's precious 27 shots can easily be wasted. It is surpassed by pretty much every other weapon out there. Where the shotgun would shine is clusters of aliens, however the assualt rifle has rifle grenades that can be used against the occasional cluster without the incredible ammo issues of the shotgun.
The clip size of the shotgun can easily be increased to 5 or 6 (maybe take 1 clip away from the shotgun itself and 1 clip away from the ammo bag if this is done) Thiis would keep the shotgun with far less ammo than the assualt shotgun, but make it more of an option.
A second alternative would be to let the shotgun use up a secondary slot instead of a primary slot. Its major ammo issues make it more of a secondary weapon used only in dire emergencies. The attack is good, but it just doesn't have the ammo to carry its weight.
Shotgun:
3 shell/clip x 8+1(starting load) clips=27
3 shell/clip x 10 ammo bag clips=30
Total shots: 57
Assualt Shotgun:
14/clip x 5+1(starting load) clips=84
14/clip x 5 ammo bag clips=70
Total shots: 154
Even with an ammo bad the Shotgun doesn't come close to touching what the assualt shotgun can do. Thus there is breathing room to make improvement without threatening the assualt shotguns role. Additionally with a 3 round clip you waste a lot of ammo or are forced to go into battle with a single shot in the barrel. 5-6 of the Shotgun's precious 27 shots can easily be wasted. It is surpassed by pretty much every other weapon out there. Where the shotgun would shine is clusters of aliens, however the assualt rifle has rifle grenades that can be used against the occasional cluster without the incredible ammo issues of the shotgun.
The clip size of the shotgun can easily be increased to 5 or 6 (maybe take 1 clip away from the shotgun itself and 1 clip away from the ammo bag if this is done) Thiis would keep the shotgun with far less ammo than the assualt shotgun, but make it more of an option.
A second alternative would be to let the shotgun use up a secondary slot instead of a primary slot. Its major ammo issues make it more of a secondary weapon used only in dire emergencies. The attack is good, but it just doesn't have the ammo to carry its weight.
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