I play Natural Selection a lot, which is an Aliens-themed real-time strategy/ multiplayer First person shooter hybrid mod for Half-Life. It's Marines vs Aliens, with both teams fighting over resource nodes to get money, which are then used to purchase better weapons/alien forms/upgrades. I don't actually enjoy the game's core combat mechanics very much (definately the least enjoyable FPS game I play), but the fact that the game objectives are always changing keeps me coming back for more. Meanwhile, Alien Swarm's gameplay is very enjoyable, while a major downside to AS is the never-changing mission objectives... forcing you to wait for the slow trickle of custom maps and so forth.
So while I was playing NS tonight, I thought "Hey, if you could combine Alien Swarm's action packed fun gameplay with Natural Selection's real-time strategy side... you'd have a best seller on your hands."
So yeah, just a thought
I think if something like this were to be done, the easiest route would be to where the Marine team was exactly as it is right now. No commander, just a group of players... and perhaps a map that keeps track of everything. The Marines would have many objectives to fulfill, as usual.
Meanwhile, the Alien team would only consist of one or two players. And these players would be in control of their alien AI army. The Alien team's objective would be to wipe out the marine team / stop them from completing their objectives. If you've ever played the game Dungeon Keeper, you probably have an idea of what I mean. You could call the players Alien Overlords. And these Overlords would direct their aliens around the map, hunting down the marines. Examples: How many aliens do you leave to protect the Hive? How many aliens do you send to hunt the marines in free-roam AI mode? How many should setup an ambush in location A, location B?
Finally, a resource system could be thrown in that lets both teams compete over resources in order to respawn their forces.
Well that's my dream game idea anyway
So while I was playing NS tonight, I thought "Hey, if you could combine Alien Swarm's action packed fun gameplay with Natural Selection's real-time strategy side... you'd have a best seller on your hands."
So yeah, just a thought

I think if something like this were to be done, the easiest route would be to where the Marine team was exactly as it is right now. No commander, just a group of players... and perhaps a map that keeps track of everything. The Marines would have many objectives to fulfill, as usual.
Meanwhile, the Alien team would only consist of one or two players. And these players would be in control of their alien AI army. The Alien team's objective would be to wipe out the marine team / stop them from completing their objectives. If you've ever played the game Dungeon Keeper, you probably have an idea of what I mean. You could call the players Alien Overlords. And these Overlords would direct their aliens around the map, hunting down the marines. Examples: How many aliens do you leave to protect the Hive? How many aliens do you send to hunt the marines in free-roam AI mode? How many should setup an ambush in location A, location B?
Finally, a resource system could be thrown in that lets both teams compete over resources in order to respawn their forces.
Well that's my dream game idea anyway

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