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[Character Model] First Character model, C&C Please

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  • [Character Model] First Character model, C&C Please

    Hey guys,

    As promised, I did a character model and I'm getting relatively close to finishing it, however I'm sure things could be done better, this is where I come to you for help

    Yes, oh my god, it's a furry... Thought it'd be fun to challenge myself with something familiar (IE: My avatar) The reffrences are below. Please tear it up, redline it if you want, whatever... Basicly, make me better...

    http://img.photobucket.com/albums/v1...uff/Image8.jpg

    Reffrence 1

    http://img.photobucket.com/albums/v1...0stuff/fox.jpg

    http://img.photobucket.com/albums/v1.../foxangel2.jpg

    http://img.photobucket.com/albums/v1...f/foxangel.jpg

    Keep on truckn XD
    Johnathan, the archetype Front Line Medic

  • #2
    Erm...
    Last edited by reallybadplayer; 23 Aug 2005, 01:45 AM.

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    • #3
      I like it.

      I suggest makeing the knees a bit smaller, oh and i think you can make them use less polygons, they will still look good.

      keep up the good work.
      www.damarus.deviantart.com

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      • #4
        As I've said already, awesome man.

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        • #5
          oh HELL yes! I've been waiting for someone to make a model like this- woulda done myself, but I've tried modeling and found it to be beyond me. Looking awesome, Johnny!

          EDIT: wouldn't fur be rather flammable?
          Last edited by AJ53; 22 Aug 2005, 01:53 PM.
          <insert witty signature here>

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          • #6
            Just throw it a flamer and a medsatch and it's ready to rambo!

            The *mean French look* haunts...everywhere.

            Look mom, I double A'd Moses -2kmix- heavy

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            • #7
              Umm...it's got something coming out of it's rear.

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              • #8
                that would be a tail, moses XP
                <insert witty signature here>

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                • #9
                  Did some work on it, reduced the poly count pretty drasticly... woo
                  add some to the pauldrons... might raise the guard up a little but we'll see

                  http://img.photobucket.com/albums/v1...uff/Image4.jpg

                  Update:

                  http://img.photobucket.com/albums/v1...f/3e0e101b.jpg

                  Also cut off about 600 polys...
                  Last edited by Johnathan; 23 Aug 2005, 06:03 AM.
                  Johnathan, the archetype Front Line Medic

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                  • #10
                    "I cannot belive it"
                    "Your not an ordinary fella!"
                    "Wow, that was amazing!"
                    "Absolutely fabilous!"
                    "Your beautiful!"

                    *cough*

                    No, their great, keep up the good work
                    The *mean French look* haunts...everywhere.

                    Look mom, I double A'd Moses -2kmix- heavy

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                    • #11
                      Dude's got some mean saddlebags.

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                      • #12
                        It Lives!!!
                        "Spera: Ooh! Ooh! You hear that? A bird singing out amidst our desolation. It's a miracle. The miracle called supper."

                        --Lucifer #28, Breaking & Entering

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                        • #13
                          Little more work done... Draft wing setup, still gotta cut the polys on those... Um any crits are welcome, I've never done wings before =x

                          http://img.photobucket.com/albums/v1...0stuff/Hrm.jpg
                          Johnathan, the archetype Front Line Medic

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                          • #14
                            They going to have a feather texture, right? Maybe make them a little bigger.
                            Based on a true story.
                            The prequel.

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                            • #15
                              yeah, bigger as in more vertical.
                              <insert witty signature here>

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