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  • #16
    mayb second one, (yes when i get bk im making anouther ) im v trigger happy when it cums to maps
    to many ideas for one!!!!!!!!!!!!!!!!!

    (im extreemly creative, and ive got back from a paintball dual in the feilds+ bushes near my house, 14v0 and i had a mere blowpipe gun so am happy, happy+creative=fun)

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    • #17
      Originally posted by Johnathan
      Ph33r

      [serious]Sounds like a cool project, what about a map where you have to defend a train or something thats infested with aliens (think Resident Evil's end fight for the second scenerios) That would creat some really manic fights... [/serious]

      AND YOUR FATHER SMELT OF ELDERBERRIES
      My map (Ao-BugCity) has a train near the end. You'll have to wait until I finish it to find out exactly how I'm using it

      Also: I WAVE MY GENITALS AT YOUR AUNTIES (or something like that)

      I like your ideas for this campaign though Homocidal. Looking forward to seeing it.
      My UT2004 maps
      Ao-BugCity

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      • #18
        ah yes, one more thing, can any1 one give me a hand adding AI to my maps (ie npc's) i need to be able to do both freidnly and hostile

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        • #19
          I really like the idea of a train map!

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          • #20
            I want a lot of s


            And I also agree on
            Last edited by DeepQantas; 25 Jul 2004, 12:20 AM.
            Ah, to be a hero. Keeping such company...

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            • #21
              You could allow tech marines to hack the ship in the first mission to make the countdown go faster.

              If you make new types of aliens, such as a ranged, acid spitting alien, that would be cool too
              Please refrain from stabbing me. I bleed.

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              • #22
                Yes I know, reviving another old thread. *shakes off dust*

                Anyone know if this campaign ever got finished? It sounds like fun.
                Lead by example or get out of the way.

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                • #23
                  Oooh, Johnathan made a stale Monty Python joke...he'll never live it down. :/

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