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AO-Sulfure-SE

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  • The marine would be past or inside the blocking volume?

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    • Map already have PathNodes, but they just dont make any difference between the pathnode on the other side of the pit, or the one on the bridge... Not enough distance between each side of my bridge?
      My AS2K4 map: Sulfure-SE
      And a fixed one: BehemothTournament-TE2

      Comment


      • Originally posted by Carth
        The marine would be past or inside the blocking volume?
        I was hoping for something a bit more catastrophic... like crashing your computer.
        Based on a true story.
        The prequel.

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        • Originally posted by NoData
          Map already have PathNodes, but they just dont make any difference between the pathnode on the other side of the pit, or the one on the bridge... Not enough distance between each side of my bridge?
          Do what I said, and mark the pathnodes between the two sides that don't use the bridge as ProscribedPaths, and the bots won't follow them.

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          • MAP RELEASE!!! Set first post here for info and download links!
            My AS2K4 map: Sulfure-SE
            And a fixed one: BehemothTournament-TE2

            Comment


            • You put a lot of effort into this Keep it up!

              Looks good, Don't got ASw so i cant check it out.

              You should check my first map out
              (http://www.mapraider.com/maps/?fileid=3215 )





              Your order has been dispatched!

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              • No.

                Just... No.

                Comment


                • Oh god. People who make maps like that should be aborted
                  ..it's safer here.

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                  • Have you ever even watched "The Editor Has You?"
                    Maybe it'll teach you a few things....
                    Phalanx Campaign
                    Executive CEO of NCM Mining Co. (Corvus Campaign)

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                    • good job, No Data. excellent map - very fun to play.

                      Comment


                      • thanks a lot! But here the true:

                        -Fuzzy_Bunny found a way to unseal the first door without starting the east platform spawn.
                        -Ki!ler-Mk1 found a way to roofhax the entire vent/ammo room/panel section.
                        -Asellus found a way to fall back to the south elevator even if the crane with the huge blue crate block the way.
                        -I found a way to get the pannel without doing the vents.
                        -I found a way to roof hax the circular train ramp, allow me to reach the west platform via the roof without problem.

                        New fixed version soon. I dont have the choice. By using every hax, i manage to do the map in 7 minutes today.
                        If you find another hax of any kind, could you PM me about it? And a screenshot could help me a lot. Thanks.
                        My AS2K4 map: Sulfure-SE
                        And a fixed one: BehemothTournament-TE2

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                        • Fun while it lasted. We still have that 'other' little hack to keep us company.

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                          • Hmm, come to think of it, should've been a public beta release!
                            [THN] Gaming community - www.thehavennet.org.uk
                            Proud admin of the THN AlienSwarm server #3 at 82.156.164.3:7777 and #4 at 87.117.203.96:7777. Teamspeak at: teamspeak.thehavennet.org.uk (def. port)

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                            • Yup. The major problem of the map is the multi-level design...
                              My AS2K4 map: Sulfure-SE
                              And a fixed one: BehemothTournament-TE2

                              Comment


                              • Antiportals are your friends! Just put them in floors and the odd elevator shaft.
                                [THN] Gaming community - www.thehavennet.org.uk
                                Proud admin of the THN AlienSwarm server #3 at 82.156.164.3:7777 and #4 at 87.117.203.96:7777. Teamspeak at: teamspeak.thehavennet.org.uk (def. port)

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