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  • Package Question

    if you create custom stuff for map do you need to create a custom utx file
    also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses

  • #2
    No, you can save the stuff to the "myLevel" package. The myLevel is saved IN the .ut2 file, your map. But you can save stuff outside too. For example, a campaign could use many time the same static meshs/textures/sounds in different maps, so you can put them on external packages, and, like this, each member of the team can use them in their map.
    My AS2K4 map: Sulfure-SE
    And a fixed one: BehemothTournament-TE2

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    • #3
      thx ND
      also known as mega ,On the internet, everyone can hear you scream - it's just that no-one cares.except moses{also been known to use rapidfire}was also here before fuzzy and moses

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