Hello,
Sorry, english is not my first foreign language so I hope I will be understandable.
I connect to an internet server, load the map and choose my characters and weapons. Like the others, I click on "ready" and the game start.
Here is my problem:
Just after clicking on "ready", I have the screen with the other players. But they don't move, I lose the connection to the server, I can no more speak to them and they don't hear me. When I move my cursor, my player begins to swing, but it can't move !
I tryed to reconnect but it makes it everytime.
Here is an extract from the AlienSwarm.log:
-------
ScriptLog: ## AO-TE-Aqueduct.AoTelicPlayer # Alien Swarm ######## Version: v1.3 ## Netmode: 3
Warning: Echec charg. 'NULL' : Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'Class None.': Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'NULL' : Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'Class None.': Imp. rÈsoudre nom d'ens.
Log: AoTelicPlayer setplayer SDLViewport
Log: Precaching: AO-TE-Aqueduct.LevelInfo0
Log: Static mesh batches: 17613252 vertex bytes, 2113512 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 34248 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 147456 byte dynamic vertex buffer.
Log: Allocating 47628 byte dynamic index buffer.
Log: Finished precaching geometry in 3.066 seconds
Log: Finished precaching textures in 82.318 seconds
Warning: AoTelicPlayer AO-TE-Aqueduct.AoTelicPlayer (Function AoPrototype.AoPlayer.PlayerToCursorRotation:006B) Accessed None 'Console'
Warning: AoTelicPlayer AO-TE-Aqueduct.AoTelicPlayer (Function AoPrototype.AoPlayer.SwitchExtra:0103) Accessed None 'Weapon'
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
---------
I have not this problem when I play alone on an internet server or when I play singleplayers missions.
I'm a Mac OS X user with an ADSL 2048 connection.
thanking you in anticipation, Kalki
Sorry, english is not my first foreign language so I hope I will be understandable.
I connect to an internet server, load the map and choose my characters and weapons. Like the others, I click on "ready" and the game start.
Here is my problem:
Just after clicking on "ready", I have the screen with the other players. But they don't move, I lose the connection to the server, I can no more speak to them and they don't hear me. When I move my cursor, my player begins to swing, but it can't move !
I tryed to reconnect but it makes it everytime.
Here is an extract from the AlienSwarm.log:
-------
ScriptLog: ## AO-TE-Aqueduct.AoTelicPlayer # Alien Swarm ######## Version: v1.3 ## Netmode: 3
Warning: Echec charg. 'NULL' : Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'Class None.': Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'NULL' : Imp. rÈsoudre nom d'ens.
Warning: Echec charg. 'Class None.': Imp. rÈsoudre nom d'ens.
Log: AoTelicPlayer setplayer SDLViewport
Log: Precaching: AO-TE-Aqueduct.LevelInfo0
Log: Static mesh batches: 17613252 vertex bytes, 2113512 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 34248 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 147456 byte dynamic vertex buffer.
Log: Allocating 47628 byte dynamic index buffer.
Log: Finished precaching geometry in 3.066 seconds
Log: Finished precaching textures in 82.318 seconds
Warning: AoTelicPlayer AO-TE-Aqueduct.AoTelicPlayer (Function AoPrototype.AoPlayer.PlayerToCursorRotation:006B) Accessed None 'Console'
Warning: AoTelicPlayer AO-TE-Aqueduct.AoTelicPlayer (Function AoPrototype.AoPlayer.SwitchExtra:0103) Accessed None 'Weapon'
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
---------
I have not this problem when I play alone on an internet server or when I play singleplayers missions.
I'm a Mac OS X user with an ADSL 2048 connection.
thanking you in anticipation, Kalki
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