Quite a fair deal of things have been discussed about 1.3. My personal feelings are that the game plays very nice but somehow the settings favour guards much and would have to be tweaked. Tweaked, not radically changed.
Anyways, i'd like to know your thoughts on the map changes and the new maps. Whereas gameplay changes have mainly favoured guards (and helped creative thieving with those orbs (which i don't think i'll ever use, but that's just me) and vine arrows), i think that the maps have been changed to help thieves, and that they've gotten nice care and attention, making them much more balanced (just as maps, not counting AI or other gameplay settings) and fun.
I'm sure the devs and mappers would appretiate any ideas/comments you might have on this topic.
Anyways, i'd like to know your thoughts on the map changes and the new maps. Whereas gameplay changes have mainly favoured guards (and helped creative thieving with those orbs (which i don't think i'll ever use, but that's just me) and vine arrows), i think that the maps have been changed to help thieves, and that they've gotten nice care and attention, making them much more balanced (just as maps, not counting AI or other gameplay settings) and fun.
I'm sure the devs and mappers would appretiate any ideas/comments you might have on this topic.

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