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hello did they fix this

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  • hello did they fix this

    the bug when you throw a flare at sometimes dosn't light the area it was thrown to

    meaning the flare is used but you don't get any light and thieves stay invisiable


    this happens alot
    An open mind is like a fortress, with its gates unbarred and and guarded

  • #2
    does happen a lot...usually because you throw it too fast or so i hear
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    • #3
      Nope its because you pickup a flare that was light up by one of the other guards.
      But is it fix ? duno yet.

      Also did they fix the
      I take a cat fall /
      i run=no noise=ok /
      ***i climb a ladder=OMG noise even if cat fall is still active*** /
      cat fall activation end
      [KYO] - Knock You Out

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      • #4
        I do know it happens 99% of the time to me when I light one myself and toss it. It does indeed seem to be due to throwing it too fast.

        And, it does still do it in 1.4.

        Whether it's a bug, a feature, an unintended feature, or a misfeature is yet to be determined

        Scoth

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        • #5
          I too hate making sounds on ladders after chugging a catfall. It gives away where you are every time.
          Genius is a blink before a moment of insanity.
          "Dream is Destiny"
          Waking Life

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          • #6
            The flare does emit light, the light just isn't visible. You can still illuminate invisible things with it, like thieves.

            It's a lag thing. When you ask someone else to look at your flare, they'll say it's perfectly normal.

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            • #7
              really cause i get little lag 50- 200 ping almost everywhere
              An open mind is like a fortress, with its gates unbarred and and guarded

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              • #8
                Hmm, don't know about it still illuminating things. For example, the other day I was playing Grange, and heard the upstairs door open where the balcony to the dining room is. Ran up to the door, and tossed a dud flare. Nothing there. Immediately lit and tossed another, and there was a thief right next to the dud flare.

                Terrifically annoying, especially if you're in a darkish area and your last flare duds, but it migth make for an interesting quasi-feature.

                Scoth

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