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I believe this has been covered before.
Think of how hard it would be to code a bot that thieves.
almost if not impossible so no there will be no thief bots
I believe this has been covered before.
Think of how hard it would be to code a bot that thieves.
almost if not impossible so no there will be no thief bots
But...But...I made some Thief-friendly guards and gave 'em thief equipment, then changed their mesh to the thief...dosen't that count?
Bad,bad microwave oven-That's what i've done also (but i took weps away) :roll: how did uget the thief skins to properly mesh btw? mine r ok but using the guard skins (thief model guard skins-tho it looks like a spider man character :grin: )[/quote]
[E.D.G] "Eaves Droppers Guild - we're on the edge."
mOdEtWo: I have, with infinitely respawning guards...the resulting carnage had to be shut down when the bodycount reached 300 or so, since my framrate dropped to about 1fps.
Chief: I had that problem as well...I'm still working on it.
I have an idea on how to make the bots stick to the shadows, and properly use inventory items, but it's work I plan on undertaking when extremely bored...my new map with it's custom AI's comes first. (and that is a massive project in and of itself. )
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