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  • Loadouts

    I'm a noob, just wondering what loadouts I should be using. For both Guard(eww guards ) and Thief. I do generally get spotted by a guard usually so i guess i need lots of potions
    http://nuclear.atomicstorm.com

  • #2
    Depends on what you want to play with.

    No really, its going to depend on your style of play and what weapons you are comfortable with. Invisibility potions are an obvious choice. But if you are good at throwing, so are flashbombs. If you are a fast, crack shot...then it would be crack arrows. Speed potions for running away...as a twist, drop a mine in the path that the guard is taking to follow you to slow him down. While you are at it, if you can close the doors in the guard's face, you can open the distance from him very quickly.

    Of course, if you favor the more violent side of things, a good duelist CAN take out a guard if he's lucky. And since the bow is stronger than the crossbow, you can firearrow/broadhead the guard to death while backing away.

    I am sure the experienced players can give you better/more detailed advice, but these are a couple of basics.

    Kiech
    Kiech

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    • #3
      what do crack arrows actually do?

      and i've been told is bad to duel guards.
      http://nuclear.atomicstorm.com

      Comment


      • #4
        Have you played Thief at all? Then its a gas arrow that really just flashbombs (for lack of a better word) the guards.

        If you haven't (then get it!) once the arrow hits its target, it makes a small cloud, and anyone caught in that cloud is blinded and flail around like they are on crack (hence the name!)

        "its bad to duel guards"

        Thats why I said you have to be really good at it and lucky. I think the bigger problem isn't fighting that ONE guard, its all his buddies that come a runnin'.

        Kiech
        Kiech

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        • #5
          Ok, here's my loadouts:

          Thief (Ghost)
          2 Invis potions
          2 flashbombs
          lockpicks
          1 Catfall potion
          1 Crack arrow
          4 Rations


          Thief (SPECIAL JEDI NINJA WHOO!!!1~)
          Sword
          Flashbomb
          3 health Potions
          lockpicks


          Guard:
          Sword
          2 Para arrows
          2 fire arrows
          Helmet
          6 Caltrops
          4 Tags
          2 rations
          1 Health potion

          On certain maps where there is little to lockpick, I will generally replace the lockpicks with 2 healthpotions.

          Comment


          • #6
            Thieves

            -General loadout (most often) :
            1vine arrow
            1crack
            5waters
            1speed
            1invis
            1flash
            1health
            Lockpicks

            -DMing/Virus style (when I'm pissed off or tries swordblocking) :
            3cracks
            3waters
            1speed
            2health
            Sword

            -Z axis warrior/vertically enhanced mode (rarely , used in Flats sometimes) :
            2vines
            1crack
            7waters
            1moss
            1footstep(really ! helps luring AI to mario them )
            1health
            1invis
            2catfalls

            -Sniping/breaching thief (to break RLF - style defense points) :
            2cracks
            15broadhead
            3waters
            2moss
            2health
            1speed
            3catfalls
            1flashbomb

            Guards

            -Engineer/heavy support (trapping hardware) :
            4tags
            1para
            1fire
            helmet
            6caltrops
            whistler
            tools
            mace

            -Defender/camper (making sure they have no chance of getting the objs) :
            1tag
            1para
            2fires
            helmet
            6caltrops
            2mines
            1health
            mace

            -Archer/sniper (not very often , mostly in big maps ; usefull for defending objs and especially with teammates (tags+paras+ally = bloodbath) or just plain camping) :
            6tags(they're so sweet)
            5paras
            2fire
            15bolts
            3caltrops
            1mine
            1health
            tools
            (no melee !)

            -Scout/Thief chaser (my favorite for thief hunting. Not that effective but makes the game more interesting) :
            4tags
            1para
            1fire
            helmet
            3caltrops
            2speeds
            tools
            sword

            yet I'd like to have more !...

            Comment


            • #7
              I'll only post my guard loadouts, since I like those. I still don't have any thief loadouts I like..

              Loadout 1: (sword/general)
              sword
              mine
              2 speed
              3 tags
              2 fire

              this leaves 60 loot leftover - I either buy 2 more tags, or 2 caltrops, depending on the map or what I'll be doing.

              Loadout 2: (mace/general)
              mace
              2 speed
              3 tags
              2 fire

              same as 1 except trade the sword+mine for a mace. Leaves 60 loot for 2 more tags, or trops.

              Loadout 3: (sword/tag)
              sword
              20 tag

              Loadout 4: (The Gerbil loadout)
              sword
              2 speed
              4 firebolts


              Generally I only use loadout 2. Loadout 1 is for the few maps that I think a sword is better (Flats because there's lots of running). I only use loadout 4 against thieves who I know fear fire - maybe it puts em off balance
              Loadout 3 I made during a "goof-off" session, and only tried once during a real game. It wasn't great, but it wasn't bad either.

              Comment


              • #8
                Originally posted by Kiech Bepho
                Have you played Thief at all? Then its a gas arrow that really just flashbombs (for lack of a better word) the guards.

                If you haven't (then get it!) once the arrow hits its target, it makes a small cloud, and anyone caught in that cloud is blinded and flail around like they are on crack (hence the name!)

                "its bad to duel guards"

                Thats why I said you have to be really good at it and lucky. I think the bigger problem isn't fighting that ONE guard, its all his buddies that come a runnin'.

                Kiech
                Have you?!

                In Thief (2) Gas Arrows are instant K/O. In TUT they are good in Flats

                Comment


                • #9
                  haven't no, and cant afford to buy them
                  http://nuclear.atomicstorm.com

                  Comment


                  • #10
                    Awesome loadouts, Stak. I'm going to use some of yours. The archer/sniper guard loadout is schweet!
                    "Garlisk's got a lov-el-y bunch of coconuts."

                    Comment


                    • #11
                      Guard:
                      Sword
                      4 health
                      6 cals (2 sets)
                      8 tag bolts
                      helmet
                      repair tool
                      basic 10 bolts and 3 flares

                      Thief:
                      1 vine
                      1 moss
                      4 catfall
                      2 health
                      2 flash
                      basic BJ and 10 BH arrows
                      100 spare to buy what the level needs (but usually 3 more catfall)
                      How TuF are you?
                      League of Legends
                      Bloodbowl by Extensions

                      Comment

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