I was playing on flats earlier, I am guard,thieves get loot obj so
naturally i head for exit to stop them. I spot thief/go after thief,
i chase him up the ladder and kill him. after i kill him he says he
just spawned. So i wasn't sposed to kill him. meanwhile other thieves
are hightailing it to the exit to win.
My question is this.... How am I supposed to know whos exiting and
who is spawning? Can't we make maps where the exit is different from
the spawn? Was I wrong? or was i duped? because the thief with loot
got in while i was chasing the other one.
I think this needs to be fixed. I don't like being accused of spawnraping
because that is not my style. But i should be allowed to stop an exiting
theif right?
Any thoughts on this?
naturally i head for exit to stop them. I spot thief/go after thief,
i chase him up the ladder and kill him. after i kill him he says he
just spawned. So i wasn't sposed to kill him. meanwhile other thieves
are hightailing it to the exit to win.
My question is this.... How am I supposed to know whos exiting and
who is spawning? Can't we make maps where the exit is different from
the spawn? Was I wrong? or was i duped? because the thief with loot
got in while i was chasing the other one.
I think this needs to be fixed. I don't like being accused of spawnraping
because that is not my style. But i should be allowed to stop an exiting
theif right?
Any thoughts on this?
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