I am programmer, so i developed this program
:

Main Features :
- Change Loadout names
- Bind anything to anything
- Turn ON/OFF visibility meter
- Change some other preferences
Cool Features :
- Multiple keybinds (Sets). You can make sets and switch between them ingame (Thief and Guard Set for example). In every set you can have binds specific for thief, guard, whatever.
- Custom binds. You can export your binds and you friend will import it and set to keys
- Sharing : You can save all you settings to ONE file and share them on the web. Collections of binds.
- Separate Build : You can choose what to build (build means that program will change thievery settings.
Backup all your ini files from UT\system folder, because this is BETA and it may do some mess with your thievery
(but it worked fine on my computer)
so if you want to download it, go here : http://neuron.tuke.sk/~wagner/thievery
It has some bugs for sure, tell me and i'll fix it.
Try to guess how many days/weeks i've been developing this. First prize is source code
EDIT : i forgot : do not try to run this on less than 800x600. :grin: . It has a BIG dialog window. It also require some amount of RAM.


Main Features :
- Change Loadout names
- Bind anything to anything
- Turn ON/OFF visibility meter
- Change some other preferences
Cool Features :
- Multiple keybinds (Sets). You can make sets and switch between them ingame (Thief and Guard Set for example). In every set you can have binds specific for thief, guard, whatever.
- Custom binds. You can export your binds and you friend will import it and set to keys
- Sharing : You can save all you settings to ONE file and share them on the web. Collections of binds.

- Separate Build : You can choose what to build (build means that program will change thievery settings.
Backup all your ini files from UT\system folder, because this is BETA and it may do some mess with your thievery

so if you want to download it, go here : http://neuron.tuke.sk/~wagner/thievery
It has some bugs for sure, tell me and i'll fix it.
Try to guess how many days/weeks i've been developing this. First prize is source code

EDIT : i forgot : do not try to run this on less than 800x600. :grin: . It has a BIG dialog window. It also require some amount of RAM.
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