POLL EDIT: SOMETHING VERY BUGGY HAPPENED WHILE EDITING THE POLL. I DELETED IT AND YOUR VOTES HAVE BEEN ERASED. AT THE TIME THERE WERE 4 VOTES 'YES' AND NO OTHER VOTES. PLEASE RE-CAST YOUR VOTE.
Ok.
We understand that the TUT Dev team didn't devise a 'special' balance when it comes to 1 thief dominating a map. Case closed.
HOWEVER. With 1.3 comming out and many players making new maps for TUT, the question arises:
Should a thief, ALONE - no other team members - be able to REASONABLY COMPLETE any map availible? This is not to include SPECIFIC maps that would call for a thief to perform some map-created objective with another thief. NONE of the current TUT (that come with the game) would fall into this category.
The number of guards remaining or thief spawns availible does not matter for this discussion. Its ONE thief, that has a REASONABLE CHANCE of winning.
If you feel that the thief should have NO chance, or that he should be able to reasonably complete it are both valid for this discussion. If you believe there is a limit to the number of guards please state your reasons. Other opinions are subject to as much flame as the listed ones.
The end result for this is: How should future maps be made, and how should current ones be altered?
Please post your opinions below.
Ok.
We understand that the TUT Dev team didn't devise a 'special' balance when it comes to 1 thief dominating a map. Case closed.
HOWEVER. With 1.3 comming out and many players making new maps for TUT, the question arises:
Should a thief, ALONE - no other team members - be able to REASONABLY COMPLETE any map availible? This is not to include SPECIFIC maps that would call for a thief to perform some map-created objective with another thief. NONE of the current TUT (that come with the game) would fall into this category.
The number of guards remaining or thief spawns availible does not matter for this discussion. Its ONE thief, that has a REASONABLE CHANCE of winning.
If you feel that the thief should have NO chance, or that he should be able to reasonably complete it are both valid for this discussion. If you believe there is a limit to the number of guards please state your reasons. Other opinions are subject to as much flame as the listed ones.
The end result for this is: How should future maps be made, and how should current ones be altered?
Please post your opinions below.
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