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  • DM maps...

    DM MAPS =

    Breakout ( not as much as others )
    Burgeois ( Dunno spelling )
    Gerome
    Aquatone ( not as much as others )


  • #2
    Don't foget Korman and DE.

    Otherwise, what waas the purpose of the post?

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    • #3
      boredom

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      • #4
        Dammit helios.. stop wasting space here and start practicing!.. You need it! lol :grin:

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        • #5
          I always wanted a thread to list my favourite maps :grin:

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          • #6
            DM'ing doesn't depend on the maps. It depends on the players style.

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            • #7
              Originally posted by Helios
              DM MAPS =

              Breakout ( not as much as others )
              Burgeois ( Dunno spelling )
              Gerome
              Aquatone ( not as much as others )

              Bourgeois is not a DM map. I love trying to ghost it.

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              • #8
                So, any guard maps are DM maps for you?
                JM

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                • #9
                  Any map that is too hard to ghost is a DM map. Darker maps are DM ghosting maps

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                  • #10
                    Would that mean that to most people every map would be a DM map?

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                    • #11
                      Originally posted by Stakhanov
                      Any map that is too hard to ghost is a DM map. Darker maps are DM ghosting maps
                      I don't agree. Cause it is actually possible to ghost every map.

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                      • #12
                        Originally posted by mOdEtWo
                        Originally posted by Stakhanov
                        Any map that is too hard to ghost is a DM map. Darker maps are DM ghosting maps
                        I don't agree. Cause it is actually possible to ghost every map.
                        Without Human players = yes
                        With Human players = maybe
                        With Judge = nay

                        The target of ghosting is to complete a map without being noticed... that's fairly difficult when there's a room you have to pass and it's filled up with guards and traps. Just like DM'ing, ghosting is sometimes impossible. A smart thief walks the middle road, because overspecialisation equals death.

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                        • #13
                          Originally posted by -=V12US=-
                          A smart thief walks the middle road, because overspecialisation equals death.
                          A human being should be able to change a diaper, plan an invasion, butcher a hog, conn a ship, design a building, write a sonnet, balance accounts, build a wall, set a bone, comfort the dying, take orders, give orders, cooperate, act alone, solve equations, analyze a new problem, pitch manure, program a computer, cook a tasty meal, fight efficiently, die gallantly. Specialization is for insects. — Lazarus Long (Robert A. Heinlein, Time Enough for Love, 1973)

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                          • #14
                            I'll still take the +1 to hit with the sap.
                            Ah, to be a hero. Keeping such company...

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                            • #15
                              I agree that if a map is to be DMed, it relies solely on the play style of the thiefs.

                              If guards wouldn't chase me or try to kill me then I wouldn't DM. :twisted:
                              Genius is a blink before a moment of insanity.
                              "Dream is Destiny"
                              Waking Life

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