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1.5 Watcher Model Competition!

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  • #16
    Originally posted by Alpha-Omega
    I hav one mor kestion, do you want to keep the watcher in a static location? If not I may have it tilt downwards and fall a bit when it goes offline. Having it move though might mess with some maps that have watchers in a very boxed in location.
    Ideally the dimensions of the watcher shouldn't change too much, so I'd say 'yes' to a static location, but a small amount of movement is acceptable, if you want to have the watcher "slump" when it's disabled.
    Mordengaard - Tester/Mapper/Voice Actor/Nitpick/Coder

    "Criminal: A person with predatory instincts who has not sufficient capital to form a corporation."
    :: Howard Scott

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    • #17
      Here are some pictures of the old watcher model:
      http://koti.phnet.fi/paa3sa/watcher/

      It seems to me it's just one static object (no bones or animations) that just rotates. And of course, if you make a good model, the size can always be tweaked to make it fit (as long as the proportions are OK), so no worries there.

      Oh, and I do believe a skin is a definite bonus.
      Ah, to be a hero. Keeping such company...

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      • #18
        Heh, nice - the last three shots are from Th-Airship - SNEAK PREVIEW PEOPLE! :p
        Mordengaard - Tester/Mapper/Voice Actor/Nitpick/Coder

        "Criminal: A person with predatory instincts who has not sufficient capital to form a corporation."
        :: Howard Scott

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        • #19
          Yeah, don't move it much at all, the animation should stay inside its collision cylinder.

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          • #20
            Well this thread seems to have gone pretty quiet so I figured I'd post some pics of my progress so far.


            The backside of the watcher is hollow so I plan to add a lot of animated gears and machine stuffs.

            Hmm, I just realized that I can't have the watcher attatched to the ceiling by a holder from the rear; if the model is going to rotate from the center then it should attach to the ceiling from there too. In that case I will probably rerout a few of those eye camera wires to an attatchment at the top of the head.

            Anyhoo, that's about 3 or so hours of work. Comments, crits?

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            • #21
              The idea of a very 'human' looking device seems to fit the style of thievery. Should it have a mouth for the alarm?
              Conformity is the refuge of the unimaginative, the dull and the stupid
              The internet based realm of Decompiler

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              • #22
                That's your call.


                Alpha-O:
                That's looking pretty nifty. Those thin wires look a bit dangerous to me, tho.

                Can you mold those to the... uhh... as sort of bumps on the seams of the actual head polygons?

                As for the ceiling attachment... you could still put a lump of machinery behind the head part so it's sort of balanced. And in any case, you can certainly define where the actual center of the model is.
                Ah, to be a hero. Keeping such company...

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                • #23
                  I like the long face.

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                  • #24
                    it looks like a mask of a icehockey-goalie.
                    (But I like it.. the wires should be red or something so that it doesn't look too similar to the actual watcher)

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                    • #25
                      Aye, quite nice Alpha!

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                      • #26
                        Yeah, the long face makes it look very sour. Cool

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                        • #27
                          Hey, why the long face?

                          Bwahahaha.

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                          • #28
                            It's nice, but not quite... original, if you know what I mean

                            Here's a quick alternative concept if anyone's interested:
                            ]V[]V[

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                            • #29
                              Mine's better, it has spotlights

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                              • #30
                                All he did was modify a picture of John Kerry!

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