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Unreal security hole
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Unreal security hole
"HTML is ON" -- LIKE HELL. I can use neither the < entity nor the <strong> element.Tags: None -
it occurs to me that many security issues wouldn't be security issues if the developers were capable of working on it secretly, instead of every big-ass website posting about security holes, inciting every two-bit script kiddie to try and figure it out, or abusing it.
but then, i know how much people love bad publicity, and pointing out the faults of others.I'm not so bad... Once you get to know me. -
RTFA, mon cher llama. Epic had ninety days to work with the advisors to fix the exploit, which they preferred to squander instead. Full disclosure is an effective tool to pressure developers to get off their lazy butt to protect the affected user base/customers.
Closing one's eyes before a problem does not make it go away.
> man security_through_obscurity"HTML is ON" -- LIKE HELL. I can use neither the < entity nor the <strong> element.Comment
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This is definitely a serious issue that Epic has mishandled, but if it took someone years to find the hole, and there is no claim that anyone actually has exploited it, I am not losing any sleep. Computer security firms love to issue these "scare" press releases as a way of touting their expertise.Comment
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Originally posted by Antero90AAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
Blue Screen of Death!Comment
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