If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Definately the fact the Guards or their team mates couldnt step on their own mines!This ended(for me)the single most frustrating thing about Guard gameplay before.
Thief side-straffe slowed to counter circle-straffers,and the speed between Thieves and Guards being more balanced too(especially down vents)were especially welcome additions too,Thieves were way too underpowered before...
The extra 3 maps were all nice additions too along with the various map bug fixes-it was fun seeing everyone in the new maps being a newbie again and getting lost or asking what the hell the objectives were all over again...
I was new to the game at 1.2 but I have to say the feature I like best is Firebolts.
Seriously, I like unbalanced maps.
For all my complaining about it I like the fact that there are guard maps and thief maps. I think it's foolish to go for 'balance' in a map because it's just not possible. (Although 'fair' is good)
I guess what I also like about the game is that there are two distinct classes with two sets of abilities and they battle it out. Too often in games the word 'balance' means 'same'.
"A gerbil is a rodent, wretched creature and quite possibly represents yourself there unclean vile obsolete weak and live happily in there and others filth, they have caused plague and death to humans and nearly wiped us out" - industrialism
Definately the fact the Guards or their team mates couldnt step on their own mines!This ended(for me)the single most frustrating thing about Guard gameplay before.
Yes, that was a much welcome change for me as well.
The absolute WORST change in 1.2 was getting rid of the scrolling wall in Th-Spiders that said, "WHO WNATS TOO PLAY SOME THEIVERY!?!?" (or something like that.)
AlienMode ThieveryUT adaption
Ever tried. Ever failed. No matter. Try again. Fail again. Fail better.
Life is a bitch, then you get cancer. One story is good till another is told.
Dropped potions on death/ko. Guards can use catfall and sneak up/fall on thieves (funniest things) but have to look around for hiding places for invis... and thieves can increase their lifespan by looting health potions.
Comment