Well, isn't the thief texture in the textures in UeD? Put a thief in the map and make the model so that it isn't black in UeD... (I have forgot what that option was but it is in lightning...)
Then edit the texture and update the model with that texture instead of the old one (THere shold be somewhere in the properties...)
But I have installed UT patch 451 so I can't open UeD... :cry:
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Theif Textures and model
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might want to post a message about this in the mapping section, they would be able to help you
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Originally posted by KainI whold want this to for clan colores and so...
Anyway any body got any ideas?
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Theif Textures and model
Hi im trying to make a clan site for some thievery ut fans, part of the design will be having two versions. One would be the thief and the other the guard. The guard was easy to find as its the male soldier model. But i cant seem to find the thief texture to take a shot of it.
I want to import it into utsm so i can make the model pose well. Any help would gratefully be recieved.Tags: None
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