I understand bolt/arrow damage is now dependant on its velocity. Would this also be true for items? I know we don't throw anything nearly fast enough to hurt someone, but could the objects be worked to do damage when thrown? It wouldn't have to be all of them. Just knives and a select list of other objects. This would make the environment in that we could actually do something with the items, instead of just stacking them on top of objectives.
Thanks,
Kiech
Thanks,
Kiech
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