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Please Bring Me Up To Speed With NB.

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  • #16
    So we can have a progress bar calendar showing a 365 day countdown to the final release - cool
    [E.D.G]Chief

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    • #17
      No, but we will be keeping everyone up to date as to where we are. Expect me to post an update as soon as I get through my next exam.

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      • #18
        Well actually I could help out too with coding. I just don't know if I should apply because I'm busy with other stuff aswell. Also I spend some time as a hobby projet on improving TUT.
        [E.D.G] Trapmaster - Doomsayer
        Brush scaling by 0.5325662468842 and still going

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        • #19
          That's what we're doing, except on the Unreal 3 engine.

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          • #20
            Originally posted by Inq View Post
            If you can handle it, Benvox, you can join me on the asset modelling.

            You must bare with us, CoD. The team is getting a massive overhaul and things are getting back on track now. The team isn't absolutely complete. We could still do with a new coder and a new artist but for the moment we're continuing as it is. Biohazard is doing his best to bring in new guys to contribute.
            Yea I will join the team ASAP right now im just getting some of my 3d portfolio stuff ready for Biohazard to take a look at then hopefully get the green light and ill hook right in
            Reliance upon others
            is weakness for the strong
            but strength for the weak.

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