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  • can someone give me a screenshot?

    can someone give me a screen shot of the gameplay? thanks for helpers.

  • #2
    Will this do?
    One of the three LANers of the Apocalypse!
    -
    The Unforgiven Casual Gaming Group - New Members Welcome

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    • #3
      Tsk

      Woulda posted some beta screens but uploads dont work for some reason and i really cant be arsed to do the whole imageshack shenannigans atm, mebbe some other time.
      My leet Thievery Map
      My leet UT3 Map
      My leet AS Map

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      • #4
        Belt++ for IK+ reference
        ..it's safer here.

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        • #5
          Eh, not much of a screenie.. but here is something i was working on before we sank the titanic. I might finish it off at some point for my own purposes though!

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          • #6
            Awesome map oRGy started for the older build of Nightblade back in UT2004. Was in the process of porting it to UT3



            Possible menu concept, the idea behind it was when one of the sub menus were selected the camera would lower through the clouds showing the dark city streets..



            Some meshes







            very old model originally created for the ut2004 version.



            squeee?!





            Well.. that was fun. Much more stuff but no renders at hand, ill see if i get time to cough more out. I am sure Inq has a bunch of stuff he can show as well.
            Last edited by Illuminus; 18th Jun 2009, 12:12 AM.

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            • #7
              There are some more screenshots on ModDB
              Immortius' Forge

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              • #8
                Bloom


                Lochlain is jolly


                So he got tortured


                I still think its a feature


                >-<
                My leet Thievery Map
                My leet UT3 Map
                My leet AS Map

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                • #9
                  Very sad that you cancelled the mod. Your shots look brilliant Illuminus. It really proves potential.
                  [E.D.G] Trapmaster - Doomsayer
                  Brush scaling by 0.5325662468842 and still going

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                  • #10
                    Why don't you try to move this awesome Orgy's map and other stuff into Thievery?

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                    • #11
                      a) limitations of UT99 Engine,
                      b) Static Meshes converting to bsp not a good idea? (although oRGys map seems to be bsp style)
                      c) why the work? for watt?

                      [E.D.G] Trapmaster - Doomsayer
                      Brush scaling by 0.5325662468842 and still going

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                      • #12
                        This thread makes me sad :/. We all appreciate the work you guys did for us though!
                        If you wish to make an apple pie from scratch, you must first invent the universe - Carl Sagan

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                        • #13
                          Awesome map oRGy started for the older build of Nightblade back in UT2004. Was in the process of porting it to UT3
                          Is that his German map? (or was it Austria) that he did from photo reference, it was cool even if the early version was a single street.

                          b) Static Meshes converting to bsp not a good idea? (although oRGys map seems to be bsp style)
                          Or they could be converted to ut99s mesh format out of a modelling prog, of course polycounts may have to be lowered a bit
                          [E.D.G]Chief

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                          • #14
                            can someone give me a screenshot

                            Can someone explain to me why trialists are still allowed to start threads?Especially the hard-of-thinking ones.

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                            • #15
                              Are you being self-referential or ironic? It is hard to tell which.

                              There never has been such a thing as a trialist on this forum, which further suggests you are on the wrong website.
                              Immortius' Forge

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