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RPG mode, level-bosses

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  • Zidane
    replied
    Maybe if I get UT2k3/4 sometime soon I'd be interested in making some maps for this 'Quest' gametype... seems the kind of map I'd have the most fun making, while making it fun :grin:

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  • Hidden_Wolfe
    replied
    Ah, now it sounds even better. :twisted:

    But hey Dalai, if you want any more testers or something to give some ideas for NB, PM me or e-mail or something.

    Leave a comment:


  • Dalai
    replied
    Big level boss type enemies would be great for the Quest gametype. That sort of thing is really down to having the models and animations though - which are in short supply.

    Quest isn't singleplayer, it's 1-4 player co-op.

    Leave a comment:


  • Hidden_Wolfe
    replied
    Crap, you mean, now there's going to be a one-player adventure mode now, huh? Sounds cool, I'd like to get in on that. I might have a few ideas in mind if anyone is interested. Who can I talk to to help with the whole night blade project anyway?

    Leave a comment:


  • Joker
    replied
    Originally posted by -=V12US=-
    I was just thinking about Night Blade and realised there was next to no info on the RPG mode.
    That's because we haven't decided yet and TvG and GuildWars are priority one for now.

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  • -=V12US=-
    started a topic RPG mode, level-bosses

    RPG mode, level-bosses

    Are we going to have levelbosses in the RPG mode?

    I was just thinking about Night Blade and realised there was next to no info on the RPG mode. I hope it's going to have more than just Thieves and guards. :?
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