I had some thoughts for the security in TUT, and other than human guards, there are the swiveling heads on the ceilings called watchers. They can be great for an open room with human guards and great for sighting at a distance. But in a room that has no guards and is on the opposite side of the map where the guards are then they are pretty useless for the guards. What if when you have the watchers see a thief it will either A): alert all guards and/or B): Will show on the map where there's an alert from the watchers? If there are maps.
Or maybe, if go this far, show who it is on the map too, since if human guards can see who thieves are, watchers are supposed to have good vision.
Same with all whistlers on the map as well. Just a flashing whistler on the map screen.
It would be an improvement for those guards who go out in dark and either find a thief or find a descending black jack.
So what do you guys think? Would that be balanced or not? Use whats a good idea and leave whatever you guys don't like.

Or maybe, if go this far, show who it is on the map too, since if human guards can see who thieves are, watchers are supposed to have good vision.
Same with all whistlers on the map as well. Just a flashing whistler on the map screen.
It would be an improvement for those guards who go out in dark and either find a thief or find a descending black jack.
So what do you guys think? Would that be balanced or not? Use whats a good idea and leave whatever you guys don't like.

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