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  • LadderVolumes

    Just wondering whether you guys will be using the standard PlayerClimbing state in the LadderVolumes. As you probably know you cannot strafe in these volumes whereas in Thievery you could strafe when climbing a ladder (or rope).

  • #2
    Surely you guys have addressed this? I'm just curious about some things which I suspect are handled natively. :?

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    • #3
      At the moment our ladders are pretty much the same, but they use a subclass of LadderVolume which ensures the player is in the centre of the ladder.

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