The bloom mod, is awesome, may have a crack arrow issue, however don't let that put you off testing this. Simple as (on/off) being able to switch renderers in tuts video options, makes it an ease to rectify if you encounter anything undesired.
Installed v1.1 and v1.2 (the effect was on, when I started up tut without adjusting video options, could see that just looking at the title screen straight after install) exited and switched to "direct3d9" (bloom is default with this renderer, works as expected, effect was on) switched back to "direct3dsupport" bloom was gone.
So we have two visions for Thievery possible (also works for Deus Ex possibly).
Now, I need a new monitor, a widescreen one in fact for Thieveryut widescreen, by the looks of things ut99's utx's (textures) have had an update if I'm not mistaken, you know the ones some of the Thievery maps use.
I can't find the texture pack, you may get rejected by a tut server (missmatch). Also widscreen, inputing a custom resolution? but in which ini or do we need a patch, anyone?
So 2010 I'll be around, nice to see you online Lurox!
Installed v1.1 and v1.2 (the effect was on, when I started up tut without adjusting video options, could see that just looking at the title screen straight after install) exited and switched to "direct3d9" (bloom is default with this renderer, works as expected, effect was on) switched back to "direct3dsupport" bloom was gone.
So we have two visions for Thievery possible (also works for Deus Ex possibly).
Now, I need a new monitor, a widescreen one in fact for Thieveryut widescreen, by the looks of things ut99's utx's (textures) have had an update if I'm not mistaken, you know the ones some of the Thievery maps use.
I can't find the texture pack, you may get rejected by a tut server (missmatch). Also widscreen, inputing a custom resolution? but in which ini or do we need a patch, anyone?
So 2010 I'll be around, nice to see you online Lurox!
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